Hey all - another round of Archmage Commissions for Archmage Tier Patrons.
As usual, you can access all 12 subclasses (along with 174 other commissions) in the Archmage Commission Directory Here.
Magus - Order of Astrologers:
These luminous Magi channel radiant magic of the heavens and use it to augment their unique style of combat. Master students of the night sky, they use magic of the stars to predict the future and blind their foes with light.
Magus - Order of Gateways:
Legends tell of an Order of Magi who bargained with a Devil of the lower planes for knowledge of forbidden magicks that could teleport them across the multiverse. You are a member of the Order of Gateways, a secretive society of Magi who can incorporate powerful teleportation magic into their combat.
Paladin (Alternate) - Oath of Friendship:
Swearing an Oath to forge the bonds of friendship and stand together against all darkness and evil, Paladins of this Sacred Oath can channel the power of their bonds into a Heartblade. This signature weapon is a projection of their inner soul and proves that a Paladin's friends are their true power!
Psion - Egoist:
Using your unique mental gifts, you can draw out the mental fortitude of others, known to some as their ego, and manifest it into a physical shield. Known as Egoists, these rare Psions use their mystic power to protect their allies, and rebuke any foes who would dare attack them.
Rogue - Goldmonger:
While most adventurers seek treasure for its own sake, those known as Goldmongers use gold, treasure, and other valuable objects to modify and enhance their adventuring equipment. Legends tell of powerful Goldmonger Rogues who can exert their will upon heaps of treasure to bring it to life.
Rogue (Alternate) - Alchemist:
You are a self-taught student of alchemical arts. Through experimentation, you have learned to craft many a potent and powerful chemical potion. While your Brews may not be as pure as a classical alchemist, they pack a punch.
Sorcerer (Alternate) - Focused Sorcery:
While most Sorcerers rely on their innate talent with magic, those known to practice Focused Sorcery study and learn to control their power much like a Wizard. Identified at a young age, these Sorcerers train to suppress their unique Sorcery and instead produce their spells in a methodical manner.
Vessel - The Sage:
Within you dwells the soul of an ancient Sage who dedicated their life to mastery over mind, body, and soul. However they came to dwell within you, you can draw upon the knowledge and battle prowess of this ancient warrior.
Wanderer - Path of the Binder:
Known for their unequaled expertise with knots, Wanderers who walk the Path of the Binder prefer to capture their foes alive, but restrained. While they do not always land the killing blow, they are adept at hindering the movements of their foes. So long as they have their trusty rope, they can bind anything.
Wizard (Alternate) - Hydromancer:
You are a student of the element of life, water. Understanding its flows and states, you can bend the arcane power of waters of overwhelm your foes with torrential waves and frigid frost. Wizards of this primordial Tradition often find work aboard sailing vessels and in coastal towns and settlements.
Wizard (Alternate) - Metamage:
Rather than plumb the depths of one school of arcane magic, the Wizards who pursue the Metamage Tradition learn every- -thing they can about the basics of magic: the minor effects of the Weave, the small magic of Cantrips, and subtle changes to spells in the form of sorcerous Metamagic.
Wizard (Alternate) - Weaver:
Exceedingly rare among Wizards, Weavers are practitioners of the arcane arts who also develop significant martial skills. Named for the ability to weave arcane spell and deadly blade together like the threads of a wondrous tapestry, Weavers can become whirlwind of spell power and flashing steel in battle.
Porcospino10
2024-12-04 08:12:26 +0000 UTC