XaiJu
laserllama
laserllama

patreon


October Archmage Commissions - 12!

Hey all - another round of Archmage Commissions for Archmage Tier Patrons. 

As usual, you can access all 10 subclasses, 1 player race, and 1 monster (along with 160 other commissions) in the Archmage Commission Directory Here.

Anguilla (Player Race):
Often compared to eels, Anguilla are ancient serpentine folk who dwell in the deep waters of the world. Until recently, they were a reclusive people, avoiding all other sentient races.

Cymbiote Parasite (Monster):
Sinister Aberrations created for a singular purpose that seek a willing (or unwilling) host to bond with and share power.

Engineer (Artificer):
Your arcane genius is realized in the construction of massive works of stone and wood known as Arcane Fortifications. You are an unmatched defensive force in battle, granting cover to your allies and thwarting the movement of your enemies. You are also an unparalleled architect in your own right, capable of great feats of construction if given the correct materials.

Path of the Meteor (Alt Barbarian):
You have always had a knack with projectiles, and your Rage only increases your prowess. With your skill, you can turn any weapon into a deadly projectile, and even the most mundane objects become ammunition of deadly force in your hands

Vigilante (Alt Fighter):
You have honed your skills to become a relentless hunter of humanoids. Whether you work outside the justice system to punish criminals and evildoers, or you sell your deadly skills to the highest bidder, you use a combination of focus, martial skill, and fear to track and slay your chosen foes.

Herbalist (Rogue):
You are a student of the natural world and put your expertise to use in the study of monsters. Using your keen insights, and knowledge of local flora and fauna, you can craft Tinctures to aid your allies and weaken deadly monsters and other foes.

Apiarist (Savant):
You are a unique scholar who has focused their genius on the development of the perfect colony of bees. Apiarist Savants become one with their hive and command the swarm within as if they were the queen. Not only used for battle, Apiarists gather Wondrous Wax from their hive which they use to craft powerful salves, toxins, and other useful items.

Prophetic Sorcery (Alt Sorcerer):
Your sorcerous power was infused within you to serve a holy purpose, that of an anointed prophet. Wielding the divine fire of heaven, you punish sinners and rebuke the powerful who have strayed from the ways of your deity. You have also been granted divine power to see the future and twist Fate.

Spirit Sorcery (Alt Sorcerer):
Your sorcerous power allows you to absorb the spirits of your foes for use in combat. Once absorbed, you can temporarily conjure a spectral version of that creature to do your bidding. How much of your power are you willing to sacrifice to wield that of your slain foes?

The Wretched (Vessel):
Bound within your soul is the dark and twisted creature vile magic. Ancient hags, despicable archfey, or evil witches are all counted amongst The Wretched. Whatever the origin of the Spirit sealed within you, you are able to draw on its evil magic and unnatural physicality to crush your enemies.

Academy of Claws (Warlord):
You put your tactical knowledge and leadership skill to use in the taming of exotic beasts for use in battle. Known for their deadly Savage Companions, Warlords of the Claw can exert their will to dominate even the most wild beasts. Some even say the most powerful of these Warlords can bring powerful monsters to heel, commanding them as they would a solider.

Academy of The Way (Warlord):
You are a student of The Way, an ancient philosophy which combines the arts of war with marital arts. Through honing your mind, body, and soul, you are able to master mystical Techniques which you use alongside your tactical skills.

October Archmage Commissions - 12! October Archmage Commissions - 12!

More Creators