XaiJu
laserllama
laserllama

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Spell Compendium Update!

Hey @everyone! Just pushed a small update to my Spell Compendium. Mainly some small updates to Psion spells, a few Cantrips, and some spells in preparation for the Alternate Wizard.

What spells still need a rework in your opinion? Let me know in the comments and I'll add them to my list of "to-do's"! 

Check out the (small) change log below!
~laserllama

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CHANGE LOG
Cantrips:

2nd-level:

Spell Compendium Update!

Comments

I don't know if you can do Strixhaven spells, but I'd love to see alternate (less powerful but more interesting) versions of two of the other big reaction spells - Absorb Elements and Silvery Barbs. I'm in love with the Shield changes, so I'd love to see your take on those spells too! Especially some kind of higher spell slot-scaling, to let them spend their big slots on it. Reducing elemental damage by 2d6 per spell level, then dealing part of the damage absorbed to another nearby creature, or something - that sort of thing. Besides those, I really want to see an alternate Shocking Grasp. It's just so strong at the moment. I can appreciate a cantrip that lets spellcasters get out of melee, but between the d10/tier damage, advantage against armour and removing reactions entirely it feels like *so much*.

Quill

Once I get through all the spells I’ll make a full document out of this and include a PDF. Right now it’s a living document that I update almost weekly.

laserllama

Spells I'd like to see added: - Animate Objects (right now only the Tiny objects are used) - Spiritual Weapon (the spell needs concentration!) And wouldn't your alternate True Strike be used every single time you don't have another bonus action to spend? Finally, why an alternate version of Shield? If it ain't broke, don't fix it... P.S. Please provide the PDF, printing the GM Binder documents can be a nightmare.

Francesco Valvo

Thank you for fixing Mind Thrust. That just made my day

StellarVulpine


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