Psion Class v2.1.0 - Public Update!
Added 2023-01-12 14:09:28 +0000 UTC
Hey all, been kind of a wild week in D&D news, but I've been chugging along brewing, and I’m happy to post an update for my Psion Class for you all!
It's been over a year since this class has seen an update, and I've learned a lot as a designer since then, so I hope that is reflected in this most recent 2.1.0 version. Not a lot of significant changes here, but a ton of minor ones.
As always, if you have any constructive criticism I'm happy to hear it!
#OpenDnD
EDIT: HOTFIX! I've reverted an (unintentional) change with Consumptive Power. It now costs two Hit Points per Psi Point to use! Sorry about that! The PDF attached is updated.
Psion Class v2.1.0 Change log:
- Minor grammar and phrasing fixes
- Major art and formatting overhaul!
- Psionics // Psi Points // Reduced your Psi Points to 1 + Psion Level.
- Psionics // Spellcasting Focus // Clarified that you can only use these rules when manifesting Psion spells.
- Psionic Awakening // Renamed (Esoteric Order)
- Harmonious Recovery // New feature!
- Talents // Renamed (Mental Disciplines). Corrected the amount you start with (2).
- Interior Gate // Renamed (Mystic Animus). Can no longer learn upcast spells.
- Limitless // Renamed (Psionic Ascension). Reworked the second half.
- Empath // Aura Sight // Streamlined and slightly reworked.
- Empath // Emotional Flood // Renamed (Aura Manipulation) and reworked.
- Empath // Mantle of Calm // Renamed (Aura of Stability). You can also decipher the auras of creatures within range at no Psi Point cost.
- Empath // Ascended Empath // Renamed (Emotional Domination). Improvement to Mantle of Calm moved here.
- Enlightened // Third Eye // Renamed (Ethereal Sight). Allows you to add your INT mod to Perception checks instead of making Perception an INT skill for you.
- Enlightened // Mystical Precision // Renamed (Mental Precision). Clarified.
- Enlightened // Focused Psionics // Renamed (Potent Psionics). Added slashing damage to the list, and clarified it works with your Talents.
- Enlightened // Ascended Form // Renamed (Enlightened Form).
- Immortal // Immortal Spells // Fixed Psion Spell Levels on the table. Replaced *longstrider* with *jump*.
- Immortal // Psionic Smite // Renamed (Empowered Strike).
- Immortal // Immortal Will // Now triggers when you are reduced to 0 hit points.
- Outsider // Aberrant Form // Renamed (Aberrant Transformation). You can now use an action to expend your remaining Psi Points to transform at will. Aberrant Form now sets your AC to 13 + your INT mod.
- Outsider // Outsider Spells // Added Summon Aberration and Contact Other Plane
- Outsider // Alien Evolution // Renamed (Alien Adaptation).
- Outsider // Extra Strikes // Renamed (Deviant Strikes).
- Outsider // Psionic Control // Renamed (Controlled Mutation)
- Outsider // Eldritch Rift // Renamed (Psionic Rift)
- Wilder // Inscrutable Mind // Second part now costs 1 psi point but no reaction cost.
- Wilder // Psionic Burst // Now only affects creatures of your choice.
- Wilder // Mental Torrent // Renamed (Presence Overwhelming). Clarified how both parts of this feature work.
- Wilder // Ascended Wilder // Renamed (Limitless Potential).
- Wilder // Psionic Surge table // Cut a few off-theme options for formatting reasons.
- Talents // Iron Durability IV // Now you add your INT mod to all saving throws.
- Talents // Telekinesis III // You don’t need to prove V or S components
- Spells // Psionic Strike // Now deals psychic damage.
- Spells // Cerebral Blast // Renamed (Psionic Blast). Now forces Strength save.
- Spells // Psychic Crush // Now forces a Strength saving throw