XaiJu
laserllama
laserllama

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Savant Class v4.7.0 - Patreon Update

Hey all, here's an update to my personal favorite piece of homebrew - the Savant! I made some pretty simple (but significant) changes to the base class, some QOL tweaks to the Academic Disciplines, and a major formatting overhaul, so I'm interested to hear what you think!

Please keep any feedback constructive.

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I'll be updating the Patreon Exclusive subclasses over the next day or so along with the Savant: Expanded document. 

Please keep all discussions of this update on Patreon (and off Discord) until I post the update publically (most likely tomorrow).

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Savant v4.7.0 Changelog:

Savant Class v4.7.0 - Patreon Update

Comments

I've been playing a Physician in a campaign and we JUST got to level 5, and now you release an update moving the additional damage to level 2??? How dare you. Jokes aside, I love this update! The only issue I have is the name of Perfect Recall. It really should be Total Recall. Missed opportunity, honestly. EDIT: On a second look, it looks like you put light crossbows in as a proficiency, but that should be covered under simple weapons!

I don’t think RAW enemies have abilities that expend Hit Dice other then resting. And if an enemy is within 30 feet I don’t think you’d be allowed to rest. Open to being wrong tho!

laserllama

The Physician's Master Physician ability says "Also, any creature that expends a Hit Die while within 30 feet of you treats their Hit Dice as its maximum possible roll." As written, it sounds like this effect would benefit enemies as well as allies. It's unlikely to be an issue very often (it's pretty rare for one's enemies to be spending Hit Dice within 30 feet), but perhaps "any creature of your choice" would work.

Jeff Potato


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