While testing the previous version of ice, I found it was more annoying than difficult/interesting to traverse, so I changed it. Video will demonstrate! I also modified the landscape's editor material to show water depth (shown in picture attached), since I want some areas to not be deep enough to drown you towards the start as players learn the mechanic.
I will need playtesters soon to see how this area feels, so I will be posting an early access build of that to here in the next week most likely, along with a feedback survey!