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Treantmonkstemple
Treantmonkstemple

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Playtest 7 overview

There's a quick turnaround on this one, it will be made public (and monetized) tomorrow.

Playtest 7 overview

Comments

Some stuff will undoubtedly fall through the cracks

Treantmonk's Temple

I hope the warlock will include playtest 5s choice of ability score for bladelock rather than just charisma I do understand that this could create a mess of classes dipping warlock just for combat abilities though and probably why it's limited to charisma I hope they consider using the warlock chasis for the monk... allowing players to pick the monk abilities they want. Specialize in weapons or speed or saves

DOUGLAS REYNOLDS

It really does feel like this process of test -> feedback -> refine is working, the playtests are incrementally moving towards an improved state. But I have to wonder if some things will fall through the cracks, broken and overpowered features and spells that wont get picked up and changed. I wonder if you would consider another open letter to the designers. Not now but as we near the end of the PHB tests and have seen at least one pass on updating the spells. A kind of "Dear Designers, this is how the optimization community is going to break your game" video. I'm sure they balance for non-optimizing players, and so they should, but they should give some consideration to the state of optimized play. e.g. 5th edition certainly could have benefited from someone pointing out how easy it is to play a plate armored caster with the Shield spell.

Tessa Morecroft


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