XaiJu
Treantmonkstemple
Treantmonkstemple

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A discussion about the ways I know of to build and maintain player engagement in a D&D campaign.

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Fantastic. Really. Every player needs their moment to shine. To be the hero or simply the reason for the party's success, that without this PC... the story is over. That's why the players are here. Obviously some players just want to kill were-rats... that's okay too. I will twist and change every class and archetype to increase these moments. Gosh I have said that myself, "moment to shine." Its what the players have traveled there for. Adventure and classes are just recipes that you tailor to each individuals taste. Bravo.

DOUGLAS REYNOLDS


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