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Friday Post #37 - Fuck yeah September!

Alright, alright, alright. September has found us, and I think we have everything we need to slay the beast.

Sapphire Safari
What if… what if I told you that we were Alpha Release locked right now? That means, come Tuesday next week all you fine-looking people of the $5 tier will be able to play our first open-world release. Oh yeah, we are super excited to get this out. This build will be a collection of our core mechanics in an unpolished state, so here is what to expect: 1. Core camera features - zoom, focus, sweet spot, limited storage, film winding. 2. Stealth mechanics - sneak around and take candid photos of our monster girls, get too close and they will run away and hide. 3. Photo submission - use the camp computer to store photos in your gallery, use this PC to clear more space on the camera once it is full. 4. Day-Night cycle - the game changes time, while just cosmetic right now you can alter it from the bed at the camp.

Oh yeah, we are ready.

Elewder
Man, another massive week for Elewder. This time our 009 patch aka Spells of the Warlock is out right now. This patch focused mostly on building a spell system for the game along with a few other assorted changes to cosmetic things. Be sure to check out the release post for more details on what actually is inside! We have big big plans for the next two months, Elewder is gonna get a whole lot of love very soon!

Under Contract
So we are almost done with building the final missing pieces from our narrative tools, stuff like scene fades, music, establishing shots, monologue text, sound effects, posing, and general animation work. Other art is coming together as well, such as the first pass on the new overworld for the Demonic Marketing Department in the game which is a brand new 3d scene to match the overworld layout we have. And the final touches on the Main Character battle animations for the gameplay scenes. It’s all working bois!

Wet Nightmares
The most important factors we need to hit for Wet Nightmares all revolve around the presentation. So little issues and UI problems have been the goal of the past few weeks. We are nearing the end of all this prep work though, and the demo should not need to be updated once we are done here.

Ready for another week!

Stay moist homies!
Kinky

Friday Post #37 - Fuck yeah September!

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