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anonynn
anonynn

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New Patrons + Poll Result + Progress Report + Whispering Thicket Map 2.0

Hey everyone :D 

Alright, before jumping into the progress report, let's do us a little meet and greet of the new patrons while simultaneously welcoming back the gluttons for punishment that like to hang around so much! >:3

NEW PATRONS

Alright, the following individuals are Newbies, so let's get our hazing gear ready! Please welcome; Willow S., LonewolfCavalry, Willy, Brendan H., Simon S., Nonzie, Kasierith A., Cavelighter, Kris P., Conicalcoffee, Monsi7, Gordon-15, Oliver T., Charles, Joshua B., Wooden T., Steve, TJ C., Chance H., Leo W.S., Dany N., Jens, Robert (Ermine) S., Ryan J.G., Kahoma V., Jay R., Linus F., Adachi, Neelix, Dan and Emmy R.!

And these are the masochist's, the Oldies, who keep coming back for more! Let's welcome back; N Irish, Scarecrowlust, Null, Excessole, Ben the Goat, Tristen Smith and Dovi Does! 

Whew! 

First off, wow! You guys are incredibly self-less and I super appreciate that you're willing to donate your hard-earned money toward the continued development of the game. I hope that I can continue to live up to these expectations now and well into the future, and keep providing you with quality work that you're willing to get behind and support, so thank you very, very much! If you guys have absolutely any questions, suggestions, ideas, feedback etc -- you can easily get ahold of me in the following ways...

Email: Anonymousynn@gmail.com

Patreon: You're already on the page so feel free to leave a comment below or PM me. 

Discord: https://discord.gg/GzKc4G  

Blog: https://anonymousynn.blogspot.com/

Discord is probably the best way to talk to me live and in person if you need a super quick response though. 

You each should be receiving a Benefits Email here in the next day or so as well (to whatever email you provided for Patreon) which will contain all the codes that you've earned through your progressive donations. These emails will also explain how to use the codes. So if you have any questions whatsoever or you get lost and confused about it, just lemme know and I'll be happy to help and walk you through the process. 

Again, my family and I are very grateful for your support. Thank you! ^_^

POLL RESULT: Patreon Rewards

Alright, so votes are in and it seems like the general consensus is that you guys are happy with the current Patrons rewards and the tiers and find them to be adequate, affordable and worth what you get for them. 

If you are NOT happy with this result and you do feel like something should be changed or needs to be changed, please let me know so I can run it by the rest of the community to see if we can't rectify or rewrite that particular reward. Don't be shy. I'm always open toward suggestions! :D 

That's all I got for this category! 

PROGRESS REPORT

So things are coming along nicely! Basically, there are three major scenarios with several sub-scenarios that can lead the Player up to the black-out scene with the Emtropy. All of these scenarios affect and change your relationship with Rold and Hannah, naturally, which in-turn affects the rest of the game up to the ending. I won't spoil why but these relationships are important. In any case, having a bad relationship with Rold or Hannah doesn't necessarily mean the end of the game or that you won't get a good ending or anything. I have a lot of stuff planned out but the first time you see the over-arching results of the Withered Snag in play will be in the Whispering Thicket. You're in for one hell of a ride!

Bug Fixes/Changes

- Someone had mentioned that the Moral Choice 1 in the Character Creation wasn't showing up very often maybe 1 out of every 10 playthroughs so I went back through and modified the code there and made sure that every choice led to Moral Choice 1 proccing. (The code was fine how it was but I modified it anyway so that it was more precise). 

- Fixed the player.lust=7 error, yet again! This time I went through every library and code to make sure I caught them all. If these still wind up being a problem let me know :)

- Fixed "GH Experimentation Cells.alreadydone=True" error as this no longer applies in the game/has no function. 

- Fixed this error: "quests.alreadydone14" as this is the old format of how I handled quests before and now it no longer applies. 

Game Expansion

- The Help Rold option is now completed. Picking this scenario will increase your relationships with both Rold +10 and Aaleahya +10 and you'll see their fight against the Emtropy. This scenario will also give you +15% Corruption for coming in direct contact with the Emtropy and you will be "infected". This will eventually change the way scenarios are played out and character motivations. This option does lead to the Withered Snag Ruins. 

- The Escape scenario on the Emtropy object is now completed. Picking this scenario will decrease the Player's relationships; Aaleahya -3, Rold -5 but will not give Corruption, nor will it give the Player an "infected" scenario. This will eventually change the way scenarios are played out and character motivations. This option does lead to the Withered Snag Ruins. 

- The Captured scenario leading up the Player getting thrown into Cell 7 is now completed. - In the scenario, Rold will eventually come get the Player and bring them to the Analysis Room for his experiment but he will NOT take the time to ask if the Player has any questions regarding the following topics (like he does in the other scenarios): The Pale Abomination, The Orb Room, How He Knew The Player's Name. The only Option/Topic will be to 'Continue On' which is from the Work Bench inside of the Analysis Room.

Other

- I've fixed the amount of text that is shown to the Player in both the Waterhole and the Rolling Hills room. The scripts have been separated into new objects or verbs. You will have the initial arrival into these rooms acting as normal, however the "Dirty Pool" now has a new verb "Wade and Bathe" which will display the rest of the usual text based around your Dominant Mood. 

- The Rolling Hills on the other hand now have a Withered Snag object with two verbs: "Lean Against" and "Enter the Withered Snag" (the latter of which will not appear until you've leaned against the tree). The Lean Against verb which will continue the scripts that cover the Player leaning against the tree and hearing Rold's voice invite them inside. The Enter the Withered Snag verb will lead the Player into the Living Room like normal. 

****Over the next couple of months these two rooms will be modified more and more to both lessen the amount of text presented and will clean up what was covered in the Caravan. Weather will be added to these rooms as well eventually too.**** 

***These are more or less my next "secret project" along with added directions you can travel from when you leave the Caravan (to add some slight variation to what happens on the way to the Waterhole). These won't be implemented for some time though and are secondary from the main work of the game much like the Caravan had been. But something to eventually look forward to in the future!***

- The Withered Snag object in the Rolling Hills now has it's own unique description.

- The option to 'Help Rold' during the Emtropy attack in the Withered Snag will now only appear if your Corruption is below 50% otherwise the inclination to "help him" will not occur to you. 

- The Help Rold option is now completed. Picking this scenario will increase your relationships with both Rold +10 and Aaleahya +10 and you'll see their fight against the Emtropy. This scenario will also give you +15% Corruption for coming in direct contact with the Emtropy and you will be "infected". This will eventually change the way scenarios are played out and character motivations. This option does lead to the Withered Snag Ruins. 

- The Escape scenario on the Emtropy object is now completed. Picking this scenario will decrease the Player's relationships; Aaleahya -3, Rold -5 but will not give Corruption, nor will it give the Player an "infected" scenario. This will eventually change the way scenarios are played out and character motivations. This option does lead to the Withered Snag Ruins. 

- New Room Added to the Withered Snag. The Withered Snag Ruins which continues the story after the Player's blackout and the eruption of the Emtropy. 

- You can choose either option when approaching the Orb Room now and you will be granted access to the Favor Option with Rold. Previously it was only if you actually entered the room.

- I rewrote the ending scene of the scenario where the Player has met Rold and then ATTACKS him. So that it coincides better with waking up in the Experimentation Cells (from any scenario)---which leads to the third and final scenario of the Emtropy attack in the Analysis Room. I've also cleaned up the Attack Rold code in that entire sequence as well to lessen the burden on Quest when trying to load those scenes. You also automatically fail "Quest 4: Avenge Gu'ra'ta's Honor" since it is impossible to complete this Quest until the end of the game (depending on the scenario you follow). You also lose -15 Relationship Points with Rold as well if you attack him. 

- New Room Added: Withered Snag, Experimentation Cell #7 which has it's own unique description. Originally, this wasn't it's own room but instead was contained in the Experimentation Cells for the Player to see and interact with but they couldn't enter. When the Player was captured by Rold (under the various circumstances that this could happen) the Player originally wound up trapped in the Experimentation Cells (more in THAT room than in the cell itself. I decided that with all the code in that area, it would be more beneficial to break it up into it's own room. So while you can still see Cell #7 in the Experimentation Cells, it's just an object in there now. Changing how this was set up also allowed me to add objects and interactions to the Cell that are specific to the Cell itself---while also allowing me to code the scenario leading to the attack of the Emtropy. Inside the room, you'll find three objects: A bed, the floor and the surrounding bars. Each of these can be interacted with via verbs but only one of them (pace the floor) will cause Rold to appear to take you away to the Analysis Room. You need to trigger the pacing three times (or waiting on the bed once and pacing twice). Hopefully, the unknowing of what to do in the cell will help add to the game's immersion and the Player's precarious predicament. You can also view the other cells from your own and they will promptly be removed once you do as they are just there for aesthetics. 

- Added No Masturbation scripts to the Withered Snag Ruins room, WS Analysis Room and the WS Extra Bedroom (that is locked for the Player in the beginning). 

- In the scenario where the Player 'Attacks Rold' or 'Blunders Through the Lab' (both of which gets the Player moved into Cell 7), Rold will eventually come get the Player and bring them to the Analysis Room for his experiment but he will NOT take the time to ask if the Player has any questions regarding the following topics (like he does in the other scenarios): The Pale Abomination, The Orb Room, How He Knew The Player's Name. The only Option/Topic will be to 'Continue On' which is from the Work Bench inside of the Analysis Room.

----The dialogue in the 'Continue On' topic and the 'And Then' follow-up topic is all modified for this new scenario which eventually leads up to a new set of Reaction Choices. You can choose to Verbally Resist, Apologize, Struggle, Curse Him Out. All of these will affect your Relationship Points with him. 

--------------In the 'Verbally Resist' Choice; It is Dominant Mood based with some Corruption Variables. If you have a Sexy Dominant Mood and 50+ Corruption, you will lose -7 Relationship Points with Rold. If you have 49 Corruption and under, you will only lose -3 Relationship Points with Rold. If you have a Sympathy Dominant Mood, you will gain +2 Relationship Points with Rold. If you have a Sarcasm Dominant Mood witth 50+ Corruption, you will lose -10 Relationship Points. If you have 49 Corruption and under, you will lose -7 Relationship Points. If you have a Serious Dominant Mood, you will gain +5 Relationship Points. 

--------------In the "Apologize" Choice; It is Corruption Variable based. If you have 49 Corruption or under, you will gain +7 Relationship Points with Rold. If you have 50+ Corruption, you will gain +3 Relationship Points. 

--------------In the "Struggle" Choice; WIP. 

--------------In the "Curse Him Out" Choice; WIP.   

*These last two choices are the last things in the third scenario.

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In addition, our new backup programmer has finally finished all of his finals and can now focus on the projects I need from him. I should be getting in contact with him regarding the new Save System in the next day or two :) 

If you guys have any questions about any of this let me know!

For the latter half of the month, I'll be continuing work on the story's progression. I'll likely get to Hannah's hero moment and hopefully up to the conclusion of Chapter 1 (or very close to it). This will leave the Player with an important choice which will affect Hannah's relationship with the Player and the Player's motivations leading into Chapter 2. 

And now lastly. I revised the Whispering Thicket Map v2.0. Let me know what you guys think of it since it's going to be becoming relevant very, very soon. 

I'll likely end up doing a v2.5 sometime in the future as I want it as detailed as I made the main map for the game. 

Anonynn.  


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