AMS v0.97C (PTB-MidPoint) + New Patrons
Added 2018-07-19 02:01:46 +0000 UTCHeyo everyone!
It mid-point update day!
But before getting into all that, let's meet us some patrons who've been patiently awaiting their fabulous introductions. Please give a warm hello and good game to Brent, Gerald, Adonia, PGGC, Big, Rachael and Alexander! I really appreciate all of you donating to the game/helping it's continued development. With that said, if any of you have any questions, concerns, grievances, suggestions or just want to chat with me to get to know me (cause I'd love to get to know all of you) please feel free to message me in any way that is convenient for you. Trust me, sometimes I can use entertaining distractions because I tend to forget to take breaks while I'm working on this thing! There have been many a time that I've worked on it for 13 hours straight @_@ But anyway, the development of the game is wide open to anything you want to know including regarding subsystems and all of that. The only thing I won't disclose is story-line spoilers in Chapter 1. :) It's almost done just have patience, haha! Also, you should be receiving personalized thank-you emails in the next couple of hours or tomorrow depending on a couple of family factors. These emails will have your codes and how to use them ^_^ I think that's about all I got on that, it's a pleasure to meet you all.
IMPORTANT: Speaking of codes, I've changed the way that the donation items work---which means it's very likely that any previous saves of the game are likely broken now, so you'll have to start over with them. BUT that shouldn't happen to often so try not to freak out. You can read more about these changes in the Patron Section of the Change-Log. If you do have any questions about it just in case though, please don't hesitate to ask. I'll be very happy to walk you through how it all works.
Also, all the codes have been changed so I'll be sending the new codes via messages on Patreon based on Tiers not total. If you don't have a code that you've earned, just let me know and I'll be happy to give you the code :)
Now then, onto the update! Keep in mind this is the half-way point and any errors you run into I'm likely still working through. There are two in-particular with Entice that I already know about. They don't hinder game-play or saves, or any systems in the game, they mostly just affect the displayed names for the enemies you are fighting. No biggie. There might also be an error with the Sexuality/Orientation increases having to deal with the new way Asexual works too. I haven't run into any problems but I also haven't gotten around to testing the new way it works either. So cross your fingers!
Um....I think that's all I have to mention about this update. Lots and lots of bug fixes, new oral submissive sex scene, new NPC interactions (although they aren't completely finished yet), faster load times, new facial variable, new character creation option with piercing etc. Should be a big improvement.
Here's the ChangeLog:
v0.97C (PTB-Midpoint)
Bug Fixes
- Fixed Error running script: Error evaluating expression 'GetAllChildObjects(game.pov)': Collection was modified; enumeration operation may not execute.
- Fixed Error compiling script unknown variable female from player.gender=female, when you flirt with Hannah. Forgot quotations around the female part. Ewps! I fixed a couple of other errors there as well having to do with Orientation.
- Fixed this strangeness: Player Orientation spontaneously switching to Asexual. I plan on redoing the Sexuality/Orientation System a little and making Asexual a Boolean instead of something a Straight person can turn into. This was discovered by CloakingSilver. As you can guess this caused all kinds of issues that I needed to sort and fix. I also had to change every single instance of the scripting in the game that used the old version of Orientation. I also added a message on the player Stats Page next to their Orientation reminding the player to Type Asexual, if they are Asexual. This will bring up a menu where the player can change their Orientation at any time. Once you change your Orientation however, you cannot go back to Asexual.
- Fixed error with the Save Default regarding a brand-new script not being able to find a Function. This required updating the Conversation Library as I had an out-of-date version. ^_^
- Fixed a bug in the DDI dealing with Penis Size. Apparently, it wasn’t bringing up a menu! Thanks for the find Shitfug!
- I also adjusted the DDI for the new way that Orientation works.
- I fixed the Tallification Elixir not leading the Player to a Bad End once they reach the max height of 7ft. The problem was I had the item marked as 3.0ft instead of 7.0ft so since the item makes you taller you could never reach the bad end. Ugh. That was a dumb mistake on my part! I apologize.
- Fixed Titles so that you cannot have more than one at a time. I implemented a lock on each one and when you do the special thing you’re supposed to do to get them it’ll keep them unlocked forever, including the special Patreon ones. All you have to do is switch your title to whatever you wish, or none at all and the game will take care of the rest.
- Fixed an error with the Lactation System. I didn’t put quotes around the female variable. Ugh!
- Fixed a new variable with the Titles not being defined. I killed it, dead.
- Entice wasn’t being properly removed when the Player attacked an Enemy. This has been fixed.
- I adjusted some things in the SMB (Stat Manipulation Button). It should update properly now in case it wasn’t. There was a report that it wasn’t updating stats properly so I checked out all the code. Seems to be in order but I made some small adjustments anyway to hopefully fix any issues that remained with it.
- I did the same for the PBB (Patron Bottomless Bag). Nothing appeared wrong with the coding but I checked it out just in case.
- Fixed this with the DDI, Race/High-Demon-- ERROR RUNNING SCRIPT: ERROR COMPILING EXPRESSION ‘player.gender=female’: Unknown object or variable ‘female’ Thanks KittyDurgon!
- Fixed this with the DDI, Gender-- ERROR RUNNING SCRIPT: ERROR COMPILING EXPRESSION ‘menulist’: Unknown object or variable ‘menulist’ Thanks again KittyDurgon!
- Fixed this with the DDI, Race/Alaraune – Now properly turns you Female like it’s supposed to.
- Fixed this with the DDI, Race/Demon – Now properly turns you Male like it’s supposed to.
- Fixed this with the DDI, Race/Cow-Taur-- ERROR RUNNING SCRIPT: ERROR COMPILING EXPRESSION ‘player.gender=female’: Unknown object or variable ‘female’ Thanks KittyDurgon!
- Fixed the PVM, Finger Category/Jade Ring of Lesser Strength. It was giving the Jade Ring of Lesser Intelligence. It now gives the correct item.
- Fixed the PVM, Misc Item/Old Spoon. The name of the item wasn’t spelled correctly. This has been fixed.
- Fixed a major error with the new Library I made.
- Fixed an error with the clothing of the PVM, Head Slot/Cute Headband. Spelling error prevented the item from appearing. Thanks for the find KittyDurgon.
- Fixed a typo with the clothing of the PVM, Torso Slot/Black Tank Top. Spelling error prevented the item from appearing. Thank again for the find KittyDurgon!
- Fixed a typo with the clothing of the PVM, Finger Slot/Diamond Ring of Greater Agility is supposed to be Diamond Ring of Greater Vitality. This was preventing the item from appearing.
- Fixed a menu error in the PVM, Earlobe Slot. There were several items listed there which were originally supposed to belong to the Upper Ear category and thus wouldn’t generate the items like they were supposed to. This has been fixed and the menu has been adjusted.
- Fixed another menu error in the PVM, Tongue Slot. An item was labeled as Jeweled Tongue Barbell when it was supposed to be Jeweled Barbell. This was preventing the item from appearing properly.
- Fixed another menu error in the PVM, Navel Slot. An item was labeled as Belly Button Ring with Black Diamond when it was supposed to be Belly Button Ring With Black Diamond. This typo was preventing the item from appearing properly.
- Fixed another menu error in the PVM, Navel Slot. An item was labeled as Belly Button Ring Skullwings when it was supposed to be Belly Button Ring With Skullwings. This typo was preventing the item from appearing properly.
- Fixed another menu error in the PVM, Navel Slot. An item was labeled as Belly Button Sapphire Stud when it was supposed to be Belly Button Ring With Sapphire Stud. This typo was preventing the item from appearing properly.
- Added Noble Pumpkin Hat to the PVM, Noble Gear Menu. The item was there but there was no way to retrieve it. This has been fixed.
- Fixed the take message of the Sword of Demonslaying. It was claiming it was the Rickety Machete! What nonsense! Thanks for the find, KittyDurgon.
- Fixed a typo in the PVM, Weapon Menu – I wrote Flying Pan instead of Frying Pan. Wow. Go me. All fixed.
- Fixed an error in the Guest Bedroom Closet when trying on Clothes. The area was still using the old Height System. I have adjusted and fixed it. Thanks KittyDurgon, I appreciate all your help! I also changed the Choices. Now there is: Sexy, Modest, Any and Tunics instead of using the Moods.
- The Lock Picking Guides should no longer break saves. There was a symbol in the alias which was conflicting with the language.
- Fixed the Waterhole Room generating more than one of a few items upon reloading a Saving and Reloading a Save.
- Fixed a bunch of errors with the Cursed Cow Necklace. It should be working properly now. These were randomized things like growing extra large Hips or Breasts etc.
- Fixed a problem with Height in connection to the Player’s Max/Min Heights. It was written in the old Height code. This has been remedied. Hopefully that’ll keep some things from bugging out.
- Fixed this error when trying to Entice: Error running script: Error compiling expression 'player.breastsize<=2': CompareElement: Operation 'LessThanOrEqual' is not defined for types 'String' and 'Int32'
Stats
- Added a Title Reminder on the Player Description Screen (I made it very small so it wouldn’t be in the way) and in the Help Guide under Titles. It’ll also offer an explanation of how to get titles etc but not specific ones, just that you need to pass certain parameters for them.
- Added a new variable Facial Masculinity and Femininity. It’s on a scale of 1-5. 5 is fully masculine looking, 0 is full feminine looking. Transformation items dealing with gender-change and altering masculine and feminine body-parts will take this into account. Here’s the breakdown:
5 = Full Masculine.
4 = Normal Masculine.
3 = Androgynous Masculine.
2 = Androgynous Feminine.
1= Normal Feminine.
0 = Full Feminine.
* This has been added to the Character Creator with a randomized variable---although if you are male you will be set at 5, 4, or 3 and if you are female you will be set at either 2, 1, 0. The Character Description will also describe your face’s masculinity or femininity as well and will be a combination of both Facial Masculinity/Femininity and CharmSkill. This has been added to the Save/Load System as well. Here’s two examples of what it looks like now…
1) Your face is somewhat feminine but mostly androgynous; it lacks even the slightest sophistication and charm however. You also have two light brown eyes and short curled lashes and pierced brows. You have a cute nose as well. Beyond that, you have normal ears. Your thin lips on the other hand are very petite and behind them lie typical humanoid teeth and a regular tongue. (with 0 Charmskill and a 2 Facial Feature; androgynous)
AND
2) Your face is incredibly feminine; it lacks even the slightest sophistication and charm however. You also have two light green eyes and fetchingly long and luxuriously curled lashes. You have a cute, but pierced nose as well. Beyond that, you have short, gray pointed ears. Your large lips on the other hand are sexy and behind them lie extra pointy but typical humanoid teeth as well as very sharp incisors and a regular tongue.
* Estrogenol has had CharmSkill replaced with Facial Feature variable.
* Testostrocillin has had CharmSkill replaced with Facial Feature variable.
* Escort and Suave get a bonus for their facial features variable to make them look more attractive as well.
- Added a Clear Screen to the Calendar Command and I added the Month Name instead of the number in the Month Display. I removed the word Day from the Command as well and just streamlined Month and Day together in a more intuitive way.
Sex
- I began adding the Entice Descriptions starting with the Butt Descriptions. So far I just have the general Lust descriptions for the appropriate Enemy Gender and Player Genders but they may get revised during the next half of the update in the PTB Full. The descriptions will change based on a number of variables; Player Gender, Player Lust, Player Horny State, Player Buttsize and whether or not the Player is Naked or Clothed for their lower body.
Patreon/Patron
- Added two new Patreon only Titles called the Humanitarian and Champion of the Muse which will be available to the WWW and above donators (simply because I want that tier to give something useful until the WWW is ready to go. More to come too!
- I’ve added FrozenEagle to the game’s Help Guide Thank You Page! Thank you again for contacting me and explaining your situation! I appreciate your generosity!
- I’ve added HiveLord to the game’s Help Guide Thank You Page! I appreciate you immensely! ^_^
- I’ve changed all the Donation Codes again 😊
- I’ve changed the Donator Items; DDI, Undo, PVM, WWW, PBB and SMB into Commands instead of Items. They will be listed in the Player Description under Codes Unlocked when you unlock one. These messages will also tell you what to type to access them. This should reduce the amount of items you have in your Inventory and will be readily accessible like always at any-time during gameplay. I hope this makes things a little easier. These have been uploaded to the Save/Load System.
- I’ve added SageDynasty to the game’s Help Guide Thank You Page! It was great talking with you and I look forward to hearing your ideas.
Other
- Titles can now be completely removed whenever the Player wants. Just select, Remove Title option on the Title’s Menu.
- Added a new Title Broodmother/Broodfather to character’s with 10 births or more. Secondary Pregnancy will count for males. If you switch gender’s in the middle of having this title, the game will automatically switch you over to the other.
- Added Titles for all the game’s Skills; ThiefSkill = the Swindler, TailorSkill = the Costumier, ForgeSkill = the Architect, AlchemySkill = the Bewitched, JuggleSkill = the Entertainer, CharmSkill = the Dazzling, MeditationSkill = of the Third Eye
- I began adding the Bad Alaraune, Experimentation Cell NPC interaction for all the different Moods. Basically, when you meet her, race will come into play a little bit. Some races she will refer to affectionately and others she will be short, plain and simple. But during her initial meeting you’ll be presented with a choice “Move Closer” or “Keep Your Distance”. At the moment only the “Move Closer” option is finished. If you’re dominate mood is Sexy or Sarcasm, then the game will check your Resist. If you have at least 1 Resist, you will resist her mind-control attempt and transformation attempt. If you do not, you’ll run into the new Player Submissive Oral Sex scene with her. It changes depending on Player’s Gender, Lust, Horny States, Breast Size, Penis Size and Lactation. At the end of the sequence, the Player’s Sexuality/Orientation has a 45% chance to be affected, unless you are Asexual; Female characters will have a 45% chance to gain a point toward Homosexuality and Male characters will have a 45% chance to gain a point toward Heterosexuality. You’ll also have a chance to experience an Alaraune transformation once I have the Alaraune’s transformation sequences written (They are NOT in the game yet). If the Player’s dominant Mood is Sympathy or Serious, the game will check your Resist and if you have 1 Resist or more, you’ll have a chance to escape damage from her attack; a 50% chance to receive no damage and a 50% chance to receive minor damage -2 Health. If you do not have any Resist, you will not be able to break out of her mind-control before she does damage to your character. You have a 50% chance to receive minor damage -3 Health, or a 50% chance to receive major damage -6 Health. These eight sequence are about 15k words and EACH scenario of the different Moods gives you a little information about what the Alaraune is doing there and why Rold has her locked up. I wanted the Player’s emotions conflicted and their experiences and opinions about Rold to change depending on what kind of NPC they speak to. As for the other scenario “Keep Your Distance” and the repeat action of talking to the Alaraune, they are placeholder’s for the Mid-Point Update. For the time being, I’ve increased the Bad Alaraune Encounter chance up to 100%.
*I hope to get at least 2-4 of the NPCs finished by the Full Update with the transformation scenes included.
- I’ve added a Piercing Option in the Player Creation. You are allowed to pick one of eight different piercings (genital and nipple not included) or you can Randomize or Skip the option to pierce entirely. I put it in the middle during the kid phase as a rebellious streak.
- Since the DDI is really, really large coding-wise, I removed Lust from it’s options and placed it on the Stat Manipulation Button since Lust is more of a Stat anyway. Now I can actually edit it without the game completely crashing xD
- I changed the percentages of the Vial of Corruption since all the chances didn’t have an equal chance of proccing. I did the same for the Bottle of Purification as well. I might add transformations to these at some point in the future too.
- The Sword of Demonslaying shouldn’t be constructed with just Torn Cloth anymore. It needs Leather Scrap instead. This means when it’s harvested it should give Leather Scrap or Metal Scrap instead of Torn Cloth.
- The Quest Default Save has been temporarily disabled for several reasons. 1. The Default is taking longer and longer to save a game and people are beginning to think the software itself is freezing. The same thing happens for loading as well. 2. The Default cannot be used across updates and only works for the current version of the game that you are playing. 3. The Default has been getting exploited a lot. So with a couple of these in mind I think it’s best to keep this save system as an emergency back-up until it can Save and Load faster. The Save/Load System is working great now so Player’s can rely on it more than in the past. This has been updated in the Help Guide as well.
- Typing Anonynn now brings up a direct link to my email in case you need to get in touch with me about questions, comments, bugs while you’re playing ^_^ If I’m around I should be able to immediately answer. I’ve added this reminder at the very top of the Help Guide Menu.
- I’ve moved over most of the game’s Function’s to separated libraries. This should speed up the game’s load time, Saving and basically all of the processes and commands! :D It also reduces the game’s file on my side so I can work on the bigger files without Quest crashing. The smaller I make the game file via moving Functions and Commands as well, the longer I can make the main file 😊
- I’ve reduced the Agility Check of the Fire Place, Douse Action in the Living Room, 11 down to 7. I don’t remember why I raised it to 11 in the first place. Brain fart, me thinks. All the ability checks in the Withered Snag should be 7 or lower. If you find one that isn’t please let me know so I can adjust it.
- I’ve added Aaleahya’s new pictures, Sexy/Sarcasm and Sympathy/Serious to the game! I hope you enjoy her pictures! But until I remaster her there might be some disconnect between what she looks like and how she’s described. Her remaster is coming very soon!
- I’ve commissioned a new title appearance with a fully illustrated/color/detailed background which will include the game’s logo AMS and several other key features.
NEXT UPDATE: 03AUG18 - August 3rd, 2018.
COMING UP:
Finishing at least 2 of the Experimentation NPCs; both bad and good, Rold Favor Conversation Remaster, Aaleahya Remaster, Alaraune Transformation Sequence, At least two Entice messages finished. <--- that's pretty much a full load which pushes us closer to the end of Chapter 1.
Anonynn.