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A Perfect Ten Progress/Info/Character Introductions

Production on A Perfect Ten is going even smoother than I expected. There's already quite a bit done and the base of the game is already almost done. So, I thought I would take some time to introduce some of the characters that will be in the initial version of the game. There's also updates on other projects at the bottom.

Angela

Of course, there's going to be Angela. I thought I'd show off another one of the outfits you'll be able to get in the first version.

This is the "It's A Secret" outfit. It was decided by a poll way back when APT was still in 2D. The costume was based on the secret identity of Black Cat in the 90s Spider-man cartoon, Felicia Hardy. You'll be able to buy the outfit for Angela at the mall.

Stat Women

In A Perfect Ten, you'll have multiple stats to raise. Instead of just making it a grind, there's going to be various women and scenes to unlock while you increase your stats. Here's some of the women that will be available in the first version.

Really Drunk Chick

Yes, that's what she's called. You'll be able to go to the bar to raise one of your stats, and hit on some women in the process. Really Drunk Chick is the first one that will be available.

Professor Bryan

You start the game in college, and in order to increase one of your stats, you'll need to go to school. You'll be able to get some special tutoring from Professor Bryan.

Stacy

You can go to the gym and raise one of your stats by working out. Stacy is trying to lose some weight at the gym, and may just be willing to do some special two-person workouts with you to help lose weight faster. She'll actually lose weight the more you workout with her, but pictured here is how she starts.

Retail Boss - Haley

In A Perfect Ten, you'll be able to get multiple jobs and work your way up through the ranks. That's all going to start in later versions though. Initially, you'll just be able to do basic convenience store work. Your boss will be Haley. There wont be any scenes with her in the initial version, but there will be in the future.

General Progress

There's going to be more costumes/character in the initial release of the game, and far more in later releases, but that's most of the characters you'll see initially.

There's a total of 7 outfits planned for Angela in the initial release (including her default). Each one, except the default, will have a unique scene, and then 2 general scenes. All of these but one has been rendered and is ready for the game. They all still need to be scripted into the game. I've been working on getting all of the base mechanics done before worrying about Angela's story. 

Which brings me to the base game/mechanics. I've taken another game I was working on for fun and used the areas I made for it as a starting point to make things go faster. Which has worked out great so far. All but three of the areas that will be in the initial release are made. This is the sort of hub of the game, Downtown. You can get to most areas from here. There's also a bus you can pay to take to get other main areas if you're lazy and have the extra money. This is in front of your apartment building in the downtown area, where you'll be able to talk to Angela, rest, and go to the gym.

In order to get a job in the game, you'll need to go to the Temp Agency and talk to one of the receptionists. Different jobs will require different stats. Once you qualify you'll get a license to work the job. All of the events to get all the different licenses are in the game already. Just the retail job is available as a basic repeatable event for now, but the groundwork is there for future versions. I was going to add initial events for all of the jobs, but there just isn't going to be enough stuff in the game to buy in the initial release. Including all of the jobs with nothing to buy would give way too much money and break the game. So I'm saving them for an update. Here's the Temp Agency.

Speaking of stuff to buy, there's a mall area in the game where most of the different outfits for Angela will be bought. I've got one of the stores done. You'll be able to go in and explore, and if you look in the women's section, you'll be able to preview the outfits. There's going to be more added to the store in future updates, but the base is done. There's going to be a total of three stores in the initial version. One you can get in and buy with no problem, but the other two will require certain stats to be able to enter and/or buy outfits in. The other two are areas that still need to be made. This is the department store, ICJenny's. It should be really obvious which outfits are for Angela. If you talk to them, it gives a preview of the outfit and a description so you know what to buy when you go to the actual shopping counter. I don't plan on having all of these fake clothes replaced with outfits right now, but many will. I wanted it to be big so that there would be some room to grow. Plus, it's a department store. It's supposed to have a lot.

The stat raising events are what I'm focusing on right now. These are the most difficult things to make, since the game is new. Once the initial events are made, they'll be easier to add to later one. So I'm trying to finish them up. When it comes to stat raising, there's going to be caps depending on the version. I thought about having a repeatable event after completing all of the scenes, but I don't want people to miss out on scenes later by overleveling in earlier versions. Anyway, I have all of the school events scripted and ready to go, and I've started on the gym. I have all of the renders ready for the school and bar scenes, and just one more that needs to be made for the gym. There's going to be two more stat areas in the game, but those don't have much work done on them yet. The other ones got screenshots, so here's the classroom where you find Professor Bryan.

And that's all I can say about A Perfect Ten right now. It's getting pretty close to an initial release. I'm really hoping to finish it up by the first of the year, but we'll just have to see what happens.

Other Projects

As far as other projects go, my main focus has been APT, so I haven't done much on my other projects. I have gotten some done though.

CH Resort

Since the last update, I've finished three more videos and started on a fourth. Unfortunately I had to axe one, student Elizabeth, because I just didn't have enough animations to make a full video. Which was a bummer because I wanted all three versions in there. The video I'm working on now is the Christmas party video. I'm hoping to finish it by Christmas. If I do, I'll be sharing it. I'm also going to be replacing three of the videos in the next release. One of them being replacing the Youko video with an uncensored and higher quality version.

Teach Me!

Teach Me is still on the backburner. I did animate another scene, but that's all that's been done. I've really been focusing on other projects since TM just hasn't gotten any support.

VaM Content

And finally, I've got some new VaM content coming in the next couple of days. I've got another look and a couple of scenes with Mistress Everly to share. 

Why are these posts so long?

Alright, that's all for now. Until next time.


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