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Dresden's Demons - New 5th-7th Level 5e Adventure (by Alex from Tavern Tales)

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Hello Adventurers!

This months adventure from Alex over at Tavern Tales is 'Dresden's Demons', as voted for by you. You can vote for next months adventure HERE 

Adventure Overview 

This adventure is intended for parties of 5th to 7th level and is intended to be dropped into your campaign, or run as a one-shot.

Dresden shouts for Folxi to get back as he focusses his energy on the abyssal portal that slowly begins to tear itself open in front of him. Years of work have culminated in this most dangerous step of his research. How else to acquire demon blood than to summon and dominate a demon? A wicked creature of fang and claw begins to climb through the wound in reality. Behind it, other beasts of horror follow close.

 Dresden's vision starts to cloud and his limbs stiffen as the power of the summoning quickly drains his energy. Tragically, unexpectedly, he collapses unconscious. Folxi, panicked, but remembering Dresden's instructions in the case of emergency, races downwards from the top floor towards the Forceful Containment Contingency Device. Quickly scrambling down the winding stone steps, she soon finds the embossed bronze lever in the first floor living room and yanks it downwards with all of her might. 

There is a sound of rushing wind as carvings etched into the walls come alive, sealing the upper levels of the tower with a powerful wall of force spell and activating its residual defence mechanisms. The stillness of night is suddenly interrupted by the near-blinding flash of an elven rune emblazoned high into the sky. It can be seen for miles, its harsh purple light basking the treetops in an eerie glow and forcing the wildlife awake with its message — a clear signal for those who can interpret it: "help".  

Demons have been let loose inside Dresden's tower after a failed summoning ritual. Dresden, who secretly suffers from a magical ailment, hoped that demon blood held the key to his cure. 

Collaborator Information

Tavern Tales is the team of Ben and Alex, two dungeon masters and world-building enthusiasts who love tabletop gaming. They work to create high-quality battlemaps, ready-to-play encounters and dungeon one-shots for your tabletop role playing games. If you want more dungeons in this style, they also create their own adventures monthly.

You can support them on Patreon here: https://www.patreon.com/taverntalesmaps

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Dresden's Demons - New 5th-7th Level 5e Adventure (by Alex from Tavern Tales)

Comments

You are very welcome Xandria! We're both really glad you all enjoyed it.

Tom Cartos

Hi Tom & Alex. I am about to finish off Dresden's Demons tonight (it's a good two session adventure). I did modify for my group but kept pretty much everything in tact. I have to say it's been a blast. My players are having so much fun. They love the puzzles (the book and the Armillary); playing last night beyond the time they normally do, which I always see as a sign they are enjoying the adventure big time. Thank you. You both are truly fantastic together. Cheers.

Xandria

Hi Xandria, I don't actually know if Alex was specifically referring to books visible on the map for this puzzle. You can safely assume that the bookshelves have multiple levels below, so the books can be wherever you want them to be.

Tom Cartos

Tom, I feel like an idiot. I cannot find the specifically mentioned red books per below. I am fine to make "stuff" up to make this work, but wondering if you can assist with this if you have time. Thanks. "Secret Door. The library is divided into subject-specific sections. The middle bookshelf in the History section ("in times past") is the key to access the upper floors. On the third shelf from the top ("third from top"), there are two red books amongst various others. Pulling free the red book on the right-hand side ("second red") deactivates the defense mechanism, retracting a thick stone wall on the east side of the room and revealing the door leading to the ascending staircase."

Xandria


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