Quick Model Updates (Nyotengu, Lara)
Added 2022-10-01 16:54:12 +0000 UTCHi!
I updated two models (available in the archive).
Nyotengu (Version 1.3.0- 02/10/2022 - Textures are changed)
- Improvement: revisited the shaders (same quality with -50% VRAM usage). The number of textures has also been greatly reduced.
- Improvement: lips shader has been completely redone, it should be nicer now.
- Improvement: hair shader has been revisited.
- UI: Updated MustardUI to 0.25.1.
- Bug: some modifiers were enabled and decreasing performance even if not used.
- Bug: fixed excessive blue color on the eyes sclera.
- Bug: fixed odd shape of the ears.
- Bug: fixed visemens and some other face morphs not working correctly.
- Bug: tons of other small bug fixes, some of which were decreasing performance.
On my system, now I get less than 4Gb of VRAM usage (nude model), and a little more than 80 fps with one animation keyframe* and Simplify on (I have a Ryzen 3700x with no OC).
Lara (Version 1.3.0 - 02/10/2022 - Textures are not changed)
- Improvement: eyes shader has been partially revisited.
- UI: Updated MustardUI to 0.25.1.
- Bug: fixed visemens and some other face morphs not working correctly.
- Bug: tons of other small bug fixes.
On my system, now I get less than 4Gb of VRAM usage (nude model), and approximately 75 fps with one animation keyframe* and Simplify on (I have a Ryzen 3700x with no OC).
All remaining models will be updated soon, and I'm also finishing Momiji and Tina for release. :)
*: after one keyframe has been added, no more performance decrease is expected. Thus adding a single keyframe is a good benchmark of the performance of the model when using it for animations.
Comments
Looking forward to Tina
Ifdsisd
2022-10-03 02:02:26 +0000 UTCnice nice
Nyx
2022-10-01 19:26:45 +0000 UTCGood!!!
Zodros
2022-10-01 16:58:57 +0000 UTC