[Blender Model] Ayane - Alpha 1
Added 2021-07-06 15:52:22 +0000 UTCPlease read the instructions, otherwise stuffs might appear broken or not work at all.
Content of the release
- face model from the game
- custom body proportions, resembling the canon ones
- Eevee and Cycles ready
- tons of customization body morphs, emotions
- corrective shape keys for extreme poses, plus tweak bones
- one original outfit
- tons of additional new outfits
- MustardUI 0.20 (also users can now modifiy it, without writing a single line of code)
- physics implemented for breasts and bottom
- poses are available to use
Requirements
- Blender >= 2.93.1
- Diffeomorphic add-on
Notes
- This is part of an experiment with some new stuffs I'm using for creating models. It might be that some things are broken, so please report them! Also please, report any bug you can find in the MustardUI: it is a new completely rewritten version, so there might be bugs!
- Be aware about the performance. I tried to delete as much as possible useless stuffs to give you the cleanest version I could make, but the big amount of correctives can really slow down the model especially on old PCs. Unfortunately this is a combined problem of how Blender manage shape keys/drivers, and how they are stored and called by the Diffeomorphic addon (which again, should be installed!). If you experience any slowdown, I would like to suggest you to delete the Morphs you don't use after you set up your preferred body shape, as well as the Emotions you don't use. To do this, open the DAZ Import tab (press N in Viewport, selecting the armature), go in the Advanced Setup -> Morphs -> Remove Custom Morphs. Select all the morphs except the ones needed, and this will immediatly boost the viewport FPS.
Instructions
- only Blender >= 2.93.1 is supported. Blender 2.93 is not supported since some Eevee shadows might appear broken. Moreover, with previous versions, Blender might crash!
- install the add-on Diffeomorphic (http://diffeomorphic.blogspot.com/p/daz-importer-version-15.html). You don't need to set Diffeomorphic settings up if you don't want to. But at least be sure to have Diffeomorphic installed and enabled before opening the file! To prevent damaged emotions and morphs, the UI will not show the morphs if Diffeomorphic is not correctly enabled. I'm working on a stand-alone version, that doesn't need diffeomorphic to be installed, but for the moment please install this addon (that is also a great addon with a lot of useful functions).
- all the settings are available in the MustardUI (press N in the viewport and search for the MustardUI tab on the far right). You can tweak the skin options, enable the outfits, enable the physics, etc.. Check the full tutorial if something is not intuitive.
Moreover in the UI you can find some pre-made emotions. You can also enable the Face (details) layer in the Armature panel of MustardUI: some additional facial bones will appear to tweak the emotion or make a new one. - some bones to tweak the torso, legs and arms poses are also available, and can be enabled in the Armature section of MustardUI
- do not delete drivers unless you know what you are doing! Doing that might break functionalities. The driven shape-keys and properties can be controlled by MustardUI. If you are unsure, please contact me.
- for Eevee users, enable Screen Space Reflections, and inside that panel also enable Refraction and disable Half Res Trace. Failing to do this might create artifacts in the eyes rendering. I also highly suggest to enable Ambient Occlusion.
- for Cycles users, in the Light Paths panel, increase the number of Transparency Max Bounces to 16 or higher. Failing to do this might create artifacts in the hair rendering.
- the model uses Corrective Smooth/Shrinkwrap modifiers. If you find some odd clipping/behaviour while posing the model, try to disable them in the UI.
- the Physics can be enabled directly on the UI, for breasts and bottom. I tried to expose some properties (like jiggleness, inertia, etc..), let me know how it works!
- if you have any problem or you have poor performance in viewport, try to check Instructions or the FAQ. If you can't find the solution to your problem, or you would like to report a bug, you can contact me (contacts at the end).
The model can be found in the archive (Generation 3 folder), follow the link in this post.
Changelog
Alpha 1 - hotfix 1 (15/07/2021)
- fixed FK enabled by default, which was not allowing for hands/feet movements by default

Comments
Small update to fix the IK/FK issue
Mustard
2021-07-15 13:26:19 +0000 UTCI'll upload a corrected version since it's a problem for many. Sorry about this!
Mustard
2021-07-14 19:26:03 +0000 UTCHi! Yes the model is in FK, you can switch to IK in the MUstardUI, Armature section, IK/FK settings. Just click on the FK button to switch to IK :)
Mustard
2021-07-14 19:25:43 +0000 UTCThe model is beautiful but when I want to move my hands, my hips and my feet do not move, I already downloaded the daz importer addon
keyd10iori
2021-07-13 22:51:40 +0000 UTCYes, coming soon! I'm finishing it :)
Mustard
2021-07-07 19:25:27 +0000 UTCdoes not have a marie model
keyd10iori
2021-07-07 18:30:16 +0000 UTCThank you for your really kind words really. :) For the models, I agree, DOA models are not well received as other (not in the West at least?). What I'm sure is that it was fun to make these models and I learned a lot more stuffs about Blender, so even if the models won't be used a lot, the time was not wasted. Plus, I plan to use the models in the future, so...
Mustard
2021-07-06 20:23:36 +0000 UTCI still dunno what to think about this. I mean, don't get me wrong, your new DoA models are outstanding! This is not exactly how I like DoA chicks the most, but I like this possibility to switch and alternate between models with "canon" shape and others with a more realistic body. Just for this I already know I'll use these new models. But I dunno if it will be a game changer for DoA smut content or not. This game franchise is barely represented outside DoA-only artists and it's hard to tell if it's because DoA is not popular as a game series or if it's because artists outside DoA core community don't like game models. But there's one thing I'm sure Mustard: if with your reputation (the greatest model creator in 3D smut community for me) and the realistic shape you give to these beautiful characters, you don't manage to give artists (outside core DoA ones) the incentive to do regular DoA content, nobody else will be able to change this situation. Because it will mean that the game popularity is definitely the only reason which prevents this series from being one of the most popular ones in 3D smut content. Even if this doesn't work, we'll finally know why artists don't do more DoA content on a regular basis ^^
F3ynix
2021-07-06 19:01:57 +0000 UTCIt definitely shows :D
F3ynix
2021-07-06 18:40:11 +0000 UTCThank you! I tried to improve as much as I could!
Mustard
2021-07-06 18:26:48 +0000 UTCYou did a wonderful work on its texturing and shading <3
F3ynix
2021-07-06 17:32:19 +0000 UTCBtw, I'd also like to know if you like the general feeling of the model, which is a bit different from the "canon" (game). :)
Mustard
2021-07-06 17:23:02 +0000 UTC:D
Baron Rogacizna
2021-07-06 17:11:11 +0000 UTCI'll see what I can do :)
Mustard
2021-07-06 17:02:29 +0000 UTCI would love to see a new model for Elizabeth from Bioshock, old gal hadn't had a good body with non-canon options since 2019 :P Me and others are doing their best but the time is catching up to her hard by now :D
Baron Rogacizna
2021-07-06 17:00:44 +0000 UTCHi! At the moment I can't take commissions for time constraints, but if you want just send me the suggestion (also here), and I can think about it. :)
Mustard
2021-07-06 16:50:26 +0000 UTCSome amazing work (as always)! Is there a possibility to commission or influence what model would be done in the near future? For a reasonable price like my new-born's soul or two kidneys? :D
Baron Rogacizna
2021-07-06 16:43:40 +0000 UTCthank you :3
qocerotic
2021-07-06 16:26:59 +0000 UTCNoice :))
aanix
2021-07-06 16:06:48 +0000 UTCAnd ported
Mustard
2021-07-06 16:03:19 +0000 UTCThe original is taken directly from the game :)
Mustard
2021-07-06 16:03:12 +0000 UTCNiiiiiice! Can't wait to try it! For the original outfit, is it an XPS import? Ripped directly from DoA6? Or something else?
F3ynix
2021-07-06 15:58:19 +0000 UTCSlowly working also on the other models, coming soon. Let me know if you have any feedback!
Mustard
2021-07-06 15:53:29 +0000 UTC