Added more details with another layered normal map, worked a little on the diffuse and made a specular and gloss texture.
I also attached my reference image if youre interested in where the morph shape and some details came from. :D
Timeless1175
2020-11-05 05:44:24 +0000 UTCoeshii
2020-10-01 07:35:36 +0000 UTCoeshii
2020-09-30 16:47:48 +0000 UTCGoodBoy2030
2020-09-30 14:51:05 +0000 UTCStormchaser
2020-09-30 14:38:44 +0000 UTCoeshii
2020-09-30 13:24:00 +0000 UTCGoodBoy2030
2020-09-30 13:18:44 +0000 UTC