Here is Cleo my darker skinned wood-elf type of look. She comes with a new hairstyle and the feathers as assetbundle. Sadly VAMifier didnt work on the feathers so they dont look that good.
I spent quite alot of time on the face, body and limb textures on this look and i think they came out looking ok in the end. I baked some new normal maps for this look in Blender. Theyre a little bit rough, but you can adjust them in the texture materials with the diffuse slider.
There are also a handful of new morphs that i made from scratch for this look. Mainly for the face, eyes and body.
The screenshots are taken without ReShade or any other post processing just plain VAM lighting.
There is an alternative face texture also without the face paint so load that from Cleo var if you dont want the paint.
The hair is a little stiff on the top but i had to leave it like that to keep the style. You can experiment with painting new/better rigidity if you like. :)
To install place all the VARs in the AddonPackages folder and load the scene "Cleo_Scene.json" from the CleoScene.1.var in VAM.
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Dependencies (only new ones needed if you have the usual ones)
- Fix: Updated Cleos Scene (feathers and maybe morphs were missing. Re download if you have version 1).
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New VARS;
Cleo textures - Download from MEGA
Cleo hairstyle - Download from MEGA
Cleos scene (updated) - Download from MEGA
The usual VARS;
Reloaded Morphs - Download from MEGA
Kemenate Morphs - Download from Kemenate Patreon (free)
Iris Reflection clothing item - Download from MEGA
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