Quick update
Added 2020-05-06 19:20:20 +0000 UTCHi guys, just a quick update today.
My goal was to get the test version out by today but I discovered I messed up a couple of my animations.
I somehow key-framed the camera's depth of field different a the start and end of the loop. I didn't see this when previewing it in openGL as that doesn't show the depth of field effect. I didn't notice when looking at the finished images because just looking at a still image, its not apparent the depth of field is shifting. It was only when I started creating the looped video that I noticed, and the effect is jarring, pretty much making the renders unusable.
I've fixed the animation and been re rendering it but it takes time. Time where I also need to fix other little problems in other renders but now I can't because daz is already busy.
I'm sorry about this guys because I know you've been waiting for so long but it's probably set me back a couple of days. Friday is now more realistic for the test version and then the general release after.
Comments
Good luck π
Toridan
2020-05-07 01:36:19 +0000 UTCStuff Happens, Friday will be here soon enuff!! :D CHEERS (c)
Tarakis
2020-05-06 20:28:51 +0000 UTCGive it to me as is, I can't take the wait anymore :)). No worries. Keep up the great stuff!
TheGreatCornholio
2020-05-06 20:04:37 +0000 UTCNo worries Stig, Couple of more days won't hurt anyone so finish strong! Thanks for the update!
Infamous
2020-05-06 19:22:42 +0000 UTC