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A puzzle room can resemble any kind of room ever designed by humans in any period of history or place. It can only be escaped by completing a puzzle that forces the person to rethink reality. A person trapped inside a puzzle room cannot escape until they have suffered harm to their mental health, although the amount depends on their actions.
A puzzle room is always designed around a door and a key. Somewhere in the room is a key. The person simply must find the key, take it, and use it to unlock the door. However the puzzle of each room requires the person to do something they believe is impossible. Once the person realizes what the puzzle requires and does at least one impossible task, they can leave. A survivor who escapes from a puzzle room reappears just out of sight from another survivor.
By showing the person that the limits of reality are more malleable than they believed, the puzzle room has planted a seed that may ultimately erode the personβs sanity. Once their sanity is gone, the person is doomed and will eventually transform into a mystery guest.