Change Log: Immersion tier 1 update
That's all changes I can think of, sorry if I miss something. Exception for this month, this game build open for VIP, Golden and Platinum!
Throughout of the development, I really thought I could make lot progression for the story until I reach assets shortage which caused major drawback. This caused me to switch my focus into immersion tier 1.
As usual, base on TLOS 0.4.0 target. I guess I could say I've done Working Shops, Jade Town Civilians, NPC behavior. I think I should drop the battle assets priority low since I'm not even close working on that atm and plus you only will be fighting the same ol 2 Black Slim and Alpha Slime if you so choose.
I don't recommend you to continue the game with previous save file because this build have many new things I've implement. Also expected some glitches especially on NPC.
You can send me a report if you find some flaws in the game such as Bug/ Glitches, errors, grammar check, and balance issues. https://docs.google.com/forms/d/e/1FAIpQLSesXaw6vOHWZ3x3iBMGaM7kmpIs29oxTWEYZ-mh-RiqwHAQHg/viewform