Did you know that only 10% of the world's caves have been mapped?
The world is full of natural wonders, and there's no telling what beauty lies in wait in the dark crevasses and caverns dotting the landscape, and one of those microcosms can now exist in your runtime.
"Crystal Cave" is an enchanting cave environment for Daz Studio - with skylights, pillowy moss, glowing fungus, radiant crystals, and a beckoning natural pool, this cave is bursting at the seams with almost supernatural splendor.
Almost all of the elements in the environment are isolated props, allowing you to easily hide almost anything and everything - go from a lush tropical cave perfect for a quiet dip to a barren, rocky lair suited for denizens of the deep with just a few clicks.
Much of the vegetation is also hidden in the 3D window until it comes time to render, saving you time and resources while you perfect your posing with relative ease.
The pool is rigged so you can adjust the water level or even hide the pool completely, and an isolated glowing crystal and glowing fungus prop with several customization morphs have been included if you want to add even more wonder to this or any other environments you own.
This cave isn't going to explore itself. It's time to go spelunking!
NOTES:
This product does NOT include a readme, but it should be fairly easy to understand. The only "moving" part is the pool itself for water level adjustment.
If for some reason you would like to be able to see vegetation elements in your 3D view while posing, simply select the object in question in your Scene tab, then Parameters > Display and turn "Visible in Viewport" to [ On ]
The majority of the props included with this environment are intended for this specific environment and cannot be used in other environments without significant manual work. The only exceptions to this are the Glowing Crystal and Glowing Fungus props, which have been isolated and included with this environment.
Peggy's Resources
2025-12-17 17:11:05 +0000 UTCSOULS DEVOURER HEVNO
2025-12-14 17:50:04 +0000 UTCMiles81
2025-12-12 07:50:19 +0000 UTCNMMA_AZ
2025-12-10 19:10:00 +0000 UTCFinister Foul
2025-12-09 15:49:34 +0000 UTCJerome Johnson
2025-12-08 23:25:00 +0000 UTCyungturk39
2025-12-08 22:37:36 +0000 UTCGray Metal Fox
2025-12-08 21:47:16 +0000 UTCGray Metal Fox
2025-12-08 21:46:43 +0000 UTCBill Sherman
2025-12-08 18:38:58 +0000 UTC