--- UPDATE ---
Added more details to the primary animation as well as the second character (Kirby) to it with his own animation, it includes speed smear and a jiggly bounce effect. The tail whip effect follows the hips, might need a few more frames on the up motion. The ears need some extra tweaks but I like the lively "pulse" these have in sync with the hip thrusts.
Next step is animating the mouth to sync with the spoken dialog.
Also, I figured out which frames to use to pull off a perfect loop. I'll include an example on the next update.
--- DOES NOT REPRESENT QUALITY OF THE FINAL VERSION ---
A preview of an animation I'm working on, it is going to take a while due to the different elements that make up the character but as you can see the groundwork a.k.a. the primary animation is set, everything else is built upon it.
I imagine many of you have already figured out what scene this is spoofing and what she takes hold off in this version to smash against her hip.
Testing jiggly animations for this end ;-)
Wish me luck.
Yupa
2022-04-10 20:21:40 +0000 UTCNicholas Navea
2022-04-10 16:24:00 +0000 UTCUnusual Unity
2022-04-10 16:11:04 +0000 UTC