Ok, it's been a while since my last update, so I want to go over what I've been working on, the state of the game and updates I've planned over the next few months.
I've been very busy over the last weeks working on new ai tech. Ai animation has made huge leaps since I worked on it last about a year ago. With a lot of craftiness it's almost possible to produce near Hollywood movie quality, except for one thing: sex animation. Over the last month, I've explored every model, every service, every fine tuning method currently in existence and I've hit the frontier of what AI can do. I discovered that even quality sex animation is kinda sorta possible, but not to my standard and not in the hyper realistic art style I'm going for with my game. So I decided to venture forth in actually developing my own workflows and even totally new tech. So I've been grinding my teeth on dozens of different approaches and I am getting close.

And that's the reason I've been stalling the update. I wanted to show off my first sex animation tests, but I'm still not there yet. So instead I'm dropping some more concept art and general animation tests. Attached find a clip with just that. I also made the first piece of music with AI. Hope you like it :)
I'm featuring some characters from the human faction, I'll go into lore and background later, but If you look closely you'll notice that these girls were tapped by the fairy of boobs... that particular region is known for titties of all shapes and sizes, meaning very large, extremely large and insanely large. You've been warned :P

I know that the ai animation still comes with a bunch of glitches the more kinky it gets, but as I said, I'm pretty close to finding a solution and I've already achieved better outcomes with my latest tests and models.
Two more important things to mention:
I'm moving the demo release to next year. The sex animation workflow will likely take me another 2 months to prep, this will push back the demo as well and all other work including 3d animations. What I want to do instead is reschedule and announce a new date early in the year. Sex animation is the highest priority for the game and once I have it I'll be able to post sex animation a lot more frequently, that's my short-term goal.
And secondly instead of posting big updates, I'll be dropping smaller updates that will involve experimental stuff more frequently. Gives me a chance to explain more of the inner workings, show off more concept art and animations and get more immediate feedback.

Let me know what you think of the clip in the comments below.
Klaus Ercakmak
2025-03-19 20:45:46 +0000 UTCBobbyBushay
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