Managed to get this one on time! I almost had to delay the Beta a or two day for further playtesting and some bugfixing, but nothing that a bit of coffee couldn't fix.
This update is a little smaller compared to last one, but I've been setting up some stuff irl (CHECK THIS POST FOR MORE INFO).
You guys decide to give Bea some gadgets events so here you go!
CHANGELOG:
REMEMBER: Press "P" to look at them anytime you want!
This update, THERE IS NO NEED TO USE THE BUGFIX, I left it there in case someone skipped 0.085
Added "Chip" events for Bea
Added "Pendulum" events for Bea
Fixed some bugs with MAC port for MaM
Fixed some bugs regarding dialogue with Bea and Audrey
Other small typo and bug fixes
AXL'S COMMENT:
Truth be told, there's another reason for this to be a "smaller" update, I'm already working on 0.10 since that one is a bit larger, so I had to start earlier with writting and making the art. Long story short, I'm introducing a new character and advance a little bit the plot, basically the same I did in 0.08.
As you may have noticed, I reworked a bit the general idea for the "induction" with the gadgets, to make them more unique and different from the usual mind control; and yes, this means I'll rework Liz and Alice's gadgets events too... At this rate I'm gonna end up remaking the whole game...
By the way, sorry for the inactivity (?) last month, I already made a free a post updating you guys on my current situation, so maybe check that one out!
DOWNLOAD LINKS:
(I have no idea how the Linux/Mac port works, so I can't help you out if something happens).
WINDOWS: MEGA /// MEDIAFIRE /// GOOGLE DRIVE
LINUX: MEGA /// MEDIAFIRE /// GOOGLE DRIVE
MAC: MEGA /// MEDIAFIRE /// GOOGLE DRIVE
(This update, THERE IS NO NEED TO USE THE BUGFIX, I left it there in case someone skipped 0.085).

If you find a bug or typo let me know and I'll fix it right away!