Equilinox Code
Added 2019-06-11 14:34:12 +0000 UTCHey everyone,
Here's the current code for Equilinox:
https://drive.google.com/open?id=16VNe2tzkACpMAtPpLEem68PVJFxIDPHP
You'll need to set it up in a project that has the lwjgl, lwjgl_utils, JOrbis, and PNGDecoder jars added to the build path, along with the relevant natives (all provided in the zip folder). Let me know if you have any trouble setting it up.
As mentioned in the post below, each month from now on I'll be giving out the code for the new engine I'm currently working on, plus the code for the new game (when I get started with it). Check out the post below for more info.

Many thanks for all your support!
Karl
Comments
You need to indicate that all the folders are source folders, which on Eclipse you can do by right-clicking on them, going to "Build Path" and then "Use as Source Folder". I don't know how to do that on Intellij though.
ThinMatrix
2022-02-28 13:29:48 +0000 UTC