XaiJu
thinmatrix
thinmatrix

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Patreon Reward April - $12.50 Tier

Hey everyone,

Thanks for another month of great support! Here is the current code for Equilinox:

https://drive.google.com/open?id=1LDpHj4NgASfL8oX5pmfOMX2ZaVGoLd0s

Check the "Patreon Reward - $5 Tier" post below for links to download the game, and more news about this month's version!

For the code you'll need to set it up in a project that has the lwjgl, lwjgl_utils, JOrbis, and PNGDecoder jars added to the build path, along with the relevant natives (all provided in the zip folder). Let me know if you have any trouble setting it up.

Thank you!

Karl

Comments

Thanks for letting me know!

ThinMatrix

On SleepAi.carryOut() it seems to crash for some reason when loading the game. It seems that the entity.getCurrentGridSelection() is null... I fixed this with checking if the grid is null. I lost the exception but it's SleepAi:59 (On April Update)

Thanks a lot for the feedback! I'll change the natives as you suggested. Could you perhaps send me the full error message that you get when you attempt to control/follow an animal please?

ThinMatrix

Hi Karl, In the mac version clicking the follow and control buttons causes the game to crash. I ran the game via the terminal and it seems that a translation key is missing which might be causing the issue? Also the mac natives you provided with the source code start the game in OpenGL 2.1 instead of 3.3. May I suggest updating from LWJGL 2.9.1 to LWJGL 2.9.3 as this fixed the issue for me.


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