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FREE VERSION TC:NN Report October 3rd, 2025

Reporting for lewduty! This week we dive through some digital nightmares.

This is a shortened version of the paid report but we hope you enjoy it nevertheless!

⚠️You can find the full version of this report with way more content here:

https://www.patreon.com/posts/anduo-report-3rd-140321585

Lenchi:

Zoey’s outfit is now seeing the light of the day. We present one of Lenchi’s new fashion lines piece without the extra shading for the cloth:

Now with extra shading and the rimlight:

Here is also the finished version of the Halloween Jenna x Zoey pinup that you already got to see in our new stickers announcement and our Discords Halloween event:

Less:

 Less has shaded Cypher and unified the artstyle more with ours

Here you can see a lot of before and afters: 

Final version of Cypher:

Nox:

 Every house tells a story. But to tell more about the inhabitants we need to add props and lay them out in a manner that would tell what the people inside the home did. Nox did just that, adding props of different kinds to each room.

  There have also been some preparations made for the Redlight District.  

You will need to navigate the district on multiple levels and do your best not to stay there forever ♡︎

 Another color concept for the more ruined part of the Redlight District:

Desva:

 Even kitties get their fair share of digital entertainment in the future. Here is a little fishy to entertain kitties of Neon City.

Here you can see it on the cat house in the corner:

Desva has taken care to implement all of the new props and environment assets made by Nox and Juno. As well as adjusting the scale of everything so it makes sense:

Lio’s AI along with it’s entire range of emotions is making it’s way in to the game:

He made some smaller improvements so you can't see any props when you are not on the Vista moment 

Underground tunnels are getting a bit of love from everyone on the team:

Aine:

All of the expressions for Jaime:

Zanzo:

NeonNights/UI/HornyMenu.

Rokean:

 Rokean spliced up the tiles so they are ready to be used in-engine. It’s an essential part for adding in props and textures seamlessly:

Now we can have fancy conveyor belts and adjust the speed as needed:

 Fixed the bugs with being able to repeat the Jaime quest + awkward triggers after save and load mid-walk.

Plus jaime is now interactable post mission:

Juno:

 New version of all Juno’s vista assets being tested by Vils in game:

Here is the superrough temp set for the Redlight District: Included also different, more bubbly windows.

Sketchy portrait ideas for her highness Felicia (downscaled to 1:1 ingame scale):

PMPerfect:

 PMPerfect made more tiles and spliced them up so they would be ready to be immediately used in-game:

BlauKitten:

More work done on the salon sidequest. This time around, I have an opening cutscene leading into the start of the sidequest. Someone is recording Max’s clients? Uh oh.

Other than that, there is the hidden door (which was wonderfully made by Bear) now having some reaction tied in before you can actually open it.

Bear:

Bear added a phone call to contextualize how Zoey gets to know of Lio’s predicament: 

Vils:

 Vils added a ton of more interactions, lines, fade outs for music during loading screens and tons of other details to make everything snap together just right:

Outsourced:

Thank you for taking the time to read our biweekly neonletter. It would not be the same without you! :) 

FREE VERSION TC:NN Report October 3rd, 2025

Comments

When will the full game be completed by, if you had to have a rough guess?

Ashley


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