Heya all! Vils here! Hope you've been enjoying this month's release, but now it's lewds time!

In this most recent update, we've went back and changed the 'blue hallway' level to make things a little more clear that you're actually able to move since we've had some feedback from players who got confused.
We've also had other bits of things pointed out that we can improve, like:
Some ideas came up on how to help improve these two specific issues, like:
I'm curious to hear what your thoughts are on these ideas and what other sorts of things you think can be improved! Anything that had you confused or frustrated?
bear has been working hard on putting together some new tech that can be used for improving the animations! This is called free-form deformation, and it basically allows you to deform the sprite according to points on the sprite. This will allow for more pseudo-3D effects along with the bone method that the animations have been currently using.





Here's a peek at upcoming sketch ideas for future poses coming to the game!

We put out the female modular character for NPCs a while ago, and here's a sketch for the male counterpart! Pretty soon we won't have anymore of those ghostly silhouettes!

Here's a peek at a new pinup commissioned by Desva! Sofie is lookin' good!
That's all for this week! We'll see you all next Wednesday for another Anduo Report!
buttmaster42069
2020-07-23 03:50:16 +0000 UTCpossgamer
2020-07-22 20:04:05 +0000 UTCLicorice Lain
2020-07-22 15:57:02 +0000 UTCAnduo Games
2020-07-22 11:40:01 +0000 UTCSodaBoBomb
2020-07-22 07:25:16 +0000 UTC