Mod Updates: August 13th 2020
Added 2020-08-13 18:16:24 +0000 UTCI made the last week a catch up day on currently existing mods or tutorials, and have also made some other discoveries, like custom baby onesies are possible! As usual a tutorial will be incoming soon, but I also need to make some injectors for it (otherwise everyone's custom onesies will conflict) and upload the cowplant and human ghost mods. Before those three releases is the Knittable CAS CC tutorial which should hopefully be done in the next day or so. Also, my toddler got ahold of my glasses and scratched the heck out of them, so now it's hard for me to focus (can't stand dirty glasses, let alone scratched), so hopefully my new glasses will arrive soon.
Mods Updated:
- No Fade On Everything - Updated finally for Eco Lifestyle and Nifty Knitting. Sorry for the wait! I also just remembered that in the future I can extract the files myself from the new ClientFullBuild packages, so from now on it should be updated with every pack release once I get the pack. Big derp moment! Also, I removed the picture frame files because upon zooming out they would turn back into the default color (black). There was no fix that I could find, and when testing I noticed that they didn't fade when zoomed in close, except at certain angles, so I deemed it okay to remove them. Also removed the plumbob files in case anyone else does a plumbob override mod and for my upcoming TSM plumbob override.
- Bloody Vampire Bites & Wounds - Someone reported a medium, but not gamebreaking just annoying, bug to me a few days ago. Turns out the loot I was using to remove the blood during showers/baths for sure doesn't work without Vintage Glamour. So blood wasn't coming off if you didn't own that pack. I've gone ahead and added additional loots to make sure it works for those that don't own that pack, added a test to ensure the shower loots don't repeat if you're almost healed, fixed another bug where Drink Casually loot was applying twice, (hopefully) fixed an LE issue with Nisa's mod, and added the ability for vampires to be bloody on the wrist after turning humans (and the humans have a bloody mouth in return). I wanted to add more but the mod has already annoyed me enough this week, lol.
Tutorial Updated:
- How to Create Custom Occult Rings & Plumbobs - Updated with 2 base plumbobs, one occult and one club occult, for people to clone to make things easier and avoid any possible mistakes. Updated the wording of the tutorial to reflect this too, and numbered the steps so people know where to skip to.