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MizoreYukii
MizoreYukii

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Mod Dump (6 mods!) (Updated: 11/13)

Updates:


Mod dump time! Also, once I get my website going the downloads will be moved there (with a proper list of XML, resources, etc.), so just letting any future peeps know that now. 

You can see the previews for each mod above (was in a hurry, so I apologize for how awful they look), while all of the downloads are attached at the bottom of the page. If a mod comes in several versions/add-ons they are zipped together, so only extract and use what you need.

Mod 1: Everyone Can Suntan (Requires Island Living)
I’ll start out with one of the most requested mods I’ve seen so far. This one does as the name says, allowing Vampires and Aliens to tan! I skipped ghosts for now though because I wasn’t sure if people wanted them to tan since they can’t physically do that (no visual effect, not without new materials), but if people want them to do so I can add that in to the next update (no promises I can give them ghost tans). Also, keep in mind that vampires will still burn because this was more of a "let people do what they want" mod, so give them the sun resistant trait if you don't want them to burn! One of my next updates will stop vampire sims from autonomously suntanning without the sun resistant trait, and hopefully (need to figure out how) have a “moonbath/tan” option for vampires allowing them to recharge their energy from the moon, and a few other updates. I do have a massive upcoming mod project so I do not have an ETA for the moonbath update, but ghosts can be added easily. 
This works for the towel, lounge, and float, and for all 3 tanning options (current clothes, nude, & swimwear). Note that alien forms and occult skins DO NOT tan, but regular skins do. This means the green, blue, etc. skins won’t change to a tanned version. If you want tan lines, give your vamps and aliens regular skins for their human forms.

Mod 2: Ghosts Stay White
I’ve seen this requested so many times, I thought “Why not?” This mod changes the default emotion colors for ghosts to white but does not affect any other emotion/mood/buff colors in the game. It comes in 1 main file and 2 add-ons based on the packs that you own. The main file takes care of ghost sims and the base game emotion colors, the second file takes care of ghost pets and their color emotions (Cats & Dogs required), and the third file removes the Strangerville Possessed colors (Strangerville Required). Why ghosts can be infected is beyond me, but let’s just obey the sims logic and block it anyways.
I also noticed that the “Fine” emotion for both pets and sims was a weird gray instead of white, so took the liberty of removing that so it matched the other emotions and their almost see-through white appearance. I mean, I’m not sure if people wanted them to be gray instead of white as I kept seeing “white” requests, not gray, but let me know if you’d rather have that gray and I can make a second version later. Edit: I made the Fine/gray version as someone requested it. Please only choose one version to download!
Or you can make the change yourself! The process of making this mod is very easy, and I plan on writing a tutorial (among some other tutorials) to show you how so you can have ghosts as whatever color you want! Pink, purple, blue, whatever you want you can customize them to your hearts content. (Edit: Got wrapped up in other mods so I haven't had a chance to write the tutorial, but I will try to soon.)

June 5th 2020: I made an optional compatibility version to work with MeaningfulStories-TrueHappiness-MoodColor.package by Roburky. If you use MSTH-Mood Color and my mod, download the file that is marked as "MizoreYukii_S4_GhostsStayWhite_MSCompatibility" (or the Gray MS version if you prefer the Gray). Dropping it into your main mods folder, or the same folder as MS, should work just fine due to my name coming first, but in case it doesn't please download the Resource.cfg and Overrides folder in this tutorial and place my mod in the Overrides folder. If you do not use MS-TrueHappiness-MoodColor then you do not need to do anything.

Mod 3: Removed Occult Plumbob Ring
I saw someone mention this on Discord and it reminded me, after not playing for a while, how much the rings annoyed me. So, I threw this together for anyone else who feels the same. All it does is disable the ring effect. There are 5 options: All Occults is a merged file for people who own all occult related packs, and the individual files (named Witches, Aliens, Vampires, & Mermaids) allow you to mix and match based on the packs you own. 

Btw, did you know plumbobs were objects? I didn’t! We have like 4 versions of plumbobs too for different situations. For those curious, you can recolor/retexture plumbobs too. NeilSimming did a rebrand plumbob as a joke, but if you do like the rebrand plumbob you can download it from his page if you want to use it alongside this mod.

Mod 4: Unlimited Donations
Someone wanted their sim to be able to do unlimited donations via the computer as you could only do it every 24 hours. Comes in No Limit (0 hours) and Half Limit (12 hours). Your sim still needs level 3 charisma to access the donate option (or the Good trait, I believe).

Mod 5: No Autonomous View Aquarium
I used to use Snaggle Fluster’s version but they have been gone for a while now, so I made my own. I’m inspired to make a version that uses traits to work, much like their Musical Autonomy mod (which I will also be updating later), so maybe Child of the Ocean can do it autonomously but not other sims. That will be an update for later though!

Mod 6: No Social Motive Decay
Someone was asking about this on MTS and it piqued my interest, so I investigated and made it. I made two versions, one that completely blocks social decay and then one that halves the current rate, which I’ve just dubbed “Slower”. Like I mentioned, I’ll provide tutorials soon so you can alter these mods to your heart’s content (and teach you modding in general). Now that I know a bit more I feel comfortable releasing some.

Notes:


And that’s it! Let me know if you have any other suggestions/requests. I can’t promise I will do them (unless it's a commission), but I’ll always consider and look into it. 

Mod Dump (6 mods!) (Updated: 11/13) Mod Dump (6 mods!) (Updated: 11/13) Mod Dump (6 mods!) (Updated: 11/13) Mod Dump (6 mods!) (Updated: 11/13) Mod Dump (6 mods!) (Updated: 11/13) Mod Dump (6 mods!) (Updated: 11/13)

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