
Hey Patrons,
We wanted to give everyone a quick update on what we’ve been working on over the past few months. Here's an overview of what we've been working on since our last update in March:
While not all of that is ready to show, today we wanted to share some of the progress we've been making on environment assets.


We've also made the decision to swap out our game engine’s rendering pipeline to one that’s newer and more efficient. This means our environment artist has also been working on revising the existing scenes to be compatible with the new rendering pipeline.


This renderer swap has provided the opportunity to also revise assets created early on in development to better match the quality of later scenes. Some of these changes include better textures, materials, grass, and water shaders.
While that’s all for now, we look forward to being able to share more soon!
If you have any questions, feel free to reach out to us in the comments, the Studio Klondike Discord, or our support email at contact@klondike.studio.
Thanks for all your support, patrons!
- From the team at Studio Klondike