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Ecchi Sensei Week 1 - Status Report No. 13:

Hello guys!


The Ecchi Sensei - Week 1 Beta is here and those of you who can play it already have not reported any critical bugs so far. There are some minor typos that we are going to fix, of course, but we are very glad about the fact that the game runs without any problems, and that's how it's supposed to be in the future, too.


With the release of the Beta comes crunch mode.

We're implementing the rest of the ingame days, making further changes to the script and some dialogues and decisions and we'll add and test the rest of the planned features for Week 1.

The release date for the Final should be around July 25th.


In the last two weeks I announced that there won't be any unplanned delay problems anymore. Today I want to tell you the reason why.


In the future, I will be working ahead. That means that while you are waiting for Day 8+9, I am working on Day 10+11 already. The other members of the team then have a lot more time for their work and the work itself becomes much easier.


What we used to do is announce a release date, I then took around 500 images and wrote dialogue for them, then that got translated and proofread and further optimizations to the script were made. Then I playtested the Alpha script, made a playtesting build, then it got optimized and playtested again, and then the Alpha version got released. Then I amde new images again, wrote text, etc...



Now I create all of the images, write all of the text, pass that on to Latecomer who does his thing, and depending on how far Late got, the Alpha release becomes bigger than it used to. Instead of 50-60% content, you'll get a lot more in the future. Best case, 100% content.



We are convinced that this is the key to releasing Ecchi Sensei error-free and on time and we're looking forward to the new workflow.




This week was used mostly for the release of the Beta version and today we're going to have another team meeting to discuss the other planned features for the Final version.



But now let's move on to something that most of you are looking forward to. The announcement of the second to last non-student as well as the last remaining Neko Club member.




Here be a spoiler warning though. This time I'll present the new Neko first and at the very bottom of the post comes the other person. Why? Because the mere existence of that person is a spoiler and you should decide for yourself whether you want to see that person or not.



Alright, let's go ahead with the last Neko:



Kanon is not a Raspo Academy student. She works as a salarywoman in a big Japanese corporation but in her spare time, she enjoys surrounding herself with likeminded people. 

 She's a little shy and introverted but the sun rises as soon as she smiles.  




You'll be invited to the Neko Club soon and then you can get to know all new characters better :)


Alright, for those of you who don't want to keep on reading: 

Have a nice weekend and come around again next week when the new status report goes online.





So long,

Blue





















So you want to keep on reading, yeah? Good, then I present to you the second-to-last character to be showcased:





It's Aia again, Aia Atoshi. Fuyu's mother. But this time in her young years.

Yes, Aia Atoshi will appear in one or more Past Time episodes. The why and how, that's up to you to guess. There won't be any info coming from me for the time being.


I can only tell you that Aia's young years were quite wild and she became friends with some bad people.



Okay, enough information for this week, I hope you're looking forward to the next Past Time episodes like I am.



So long,

Blue




Comments

Thx I'll check it out now

Hello Caster, have you played the halloween special? Lewdmas Special? Lewd Year special? Valentine (Which is included in day 7 now) If yes, nothing is missing :)

BlueCat

Hey Blue I have played all days but I think I am missing some "into the past" story is there another download for that?


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