So... We are trying something a bit new.
Mondays, Jim will be dropping in with the progress report and Thursdays, I (Sinburn) will be dropping in with a more casual blog style update.
I’ll be talking more around the game development stuff and I may do some more detailed character breakdowns. Let me know if there is something you would like me to talk about.
We have been pushing to try and get the next release out and fixing one bug only to create two more. Honestly, I have played this episode so many times at this point. I have to mute the music after I’ve done all the fixing that relates to it as I go mad hearing the same tracks for three days straight.
Once the release is out I get to go back to the writing which is my favourite bit.
We have come a long way from me having to do all the programming in the script. We had a programmer to make the back end and UI stuff but every release, I would have to input all the programming for the images and the music. I’m not a programmer by training or temperament and I always found it an arduous task.
Now we have HS, our lovely programmer who does all that for me. The best part about it is, I then get to play a mostly made version of the game. I can put more energy into polishing and I get a much better feeling for how the release plays from a player's perspective.
I’m glad I did it in the past. It gave me enough programming knowledge to communicate much better with HS and many small issues, like transitions not playing properly, or the audio track playing too long, I can fix quickly without having to wait on someone else.
Anything you’d like me to bring up in these blogs, let me know below. I’m happy to talk about any aspect of my work and I don’t mind personal questions. Ask below and I’ll bring them up next time.
Sinburn
My Bimbo Dream
2026-02-09 07:35:30 +0000 UTCMy Bimbo Dream
2026-02-09 07:24:40 +0000 UTCAmonofre
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2026-02-07 04:34:44 +0000 UTC