Developers Update
Added 2024-11-06 14:44:31 +0000 UTCHello to our lovely fans.
The first thing to cover is, the next update is not quite ready.
We are working on the build but we are still a few images and a couple of animations short. I am hoping that these last bits will be in over the next day or two and then we will need a day or two of play-testing. I would like to have it out by the weekend but if we don't make that, it will not be much beyond then. Where this leaves us for the next update, I am not quite sure yet. We are hopefully bringing on an additional artist to help keep the pace up. The script is done so really it is just about if we can get the renders done in time.
Speaking of the script, episode 10 is underway and I am writing it to line up with our new programming. What this means is that there is a lot more breadth in the script to account for the change in how the paths work. Hopefully, this will serve as an example of how we are hoping to go forward with MBD as we come into season 2 with much more diversity in the way the paths play out. With all your support we have more capacity to do this and allows us to make MBD a far more complex game than we ever thought it could be at the start of the project so thank you to everyone who has been supporting us all this time.
One more thing.
As we come up to the Steam release of the game, I would like to have it as polished as it can be. Even after all this time, I am still finding small text errors in the game as I go back over it. So, my request is, if you spot any, no matter how petty, please let us know. The Discord server is the best place to do that in the bugs section but a comment on a post here is also great. Just bear in mind that I write in British English spellings so no telling me off for adding a u to colour.
Anyway, back to making the build.
Thanks
Jim and Sinburn