Changes to Patreon Tiers; Upcoming Projects
Added 2021-09-18 17:49:02 +0000 UTCI have decided to make my archive exclusive to Tier 2 (Brute) supporters and higher. This is mainly due to the fact that most of my work is already posted on sites like Rule 34. The archive will just be a more convenient way to download all of my work without having to manually search for it online. It also includes a bonus folder that contains my own personal commissions from other creators.
A third Tier (Elite) has been added. This Tier will grant you early access to new animations without having to wait for the audio to be complete. As you may have noticed, I recently have been working with actual voice actors more often instead of just using raw voicelines from in-game. Because everyone's schedule varies and some VAs may not always be available, the audio process can take longer to complete. This tier will help me cover the cost of voicework without having too much of a negative impact on my income, while also giving supporters access to completed animations without having to wait.
As a bonus, Tier 3 supporters also get the opportunity to provide feedback to the finished animation before it goes public. This can be helpful since I have the tendency to forget small details in the scene. You may also provide recommendations for different variants (alternate camera angles, helmet/no helmet, etc.). It is not guaranteed, but if it's doable and I like the idea, I can include it in the final post.
Upcoming Projects:
- I am currently on leave, so there may be a pause for the rest of the month. However, I will be opening commissions back up sometime in October, so keep a look out!
- I'm still working on a really long Kat commission that was supposed to be done months ago. I might end up turning this one into a shortfilm since it's so large compared to my other projects.
Thanks to everyone who has been supporting me so far! If my Patreon grows, I want to start upgrading my PC so I can speed up production for animations and eventually move on to Blender.