I decided to consider this animation finished last night. I set things up and it's currently rendering - as you can see in the top left, it's taking 25 minutes per frame, of which there is 1750.
Which comes out to about 30 days of rendering
Of course, once it gets to the outside part of the animation, rendering times will drop as there'll be far less geometry to render, and when I'm out of the house, I'll be using both of my GPUs to render instead of just my non-display GPU - however there'll still be several days, if not multiple weeks, of rendering for this animation - It'll be a long ways down the road.
Which means that I'll most likely have to pause the rendering of it in order to render other things in the meantime, so I'm not going through a huge content drought for the sake of ultimately a fairly simple but lengthy animation loop.
It'll most likely get put on hold soon for the Wendy animation as that one is very close to being finished, and probably pause it while I'm streaming as I'll need to use my GPU for test renders and such as I don't want to be using my display GPU for that as it'll stop me from multitasking properly
Long story short, it's rendering now, but it will take a long long time.
Rocheste Dorm
2017-11-26 16:11:38 +0000 UTCReyan smith
2017-11-26 15:50:30 +0000 UTC