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MinnMax Interview - Shuhei Yoshida Opens Up On Nintendo, Stress, Leaving PlayStation

MinnMax's Ben Hanson finally speaks with game industry legend Shuhei Yoshida about his 31-year career at PlayStation, where he worked his way up to president of Sony Interactive Worldwide Studios from 2008-2019 before becoming the head of PlayStation indies. He left Sony at the end of 2024 and he's finally able to discuss his thoughts on Nintendo, interacting with Shigeru Miyamoto, and playing a game on the fabled Nintendo PlayStation back in 1993.

Any help sharing the video version is appreciated! https://youtu.be/HtiJlzs0xRE

Masayuki Chatani book mentioned - https://www.amazon.com/Behind-Scenes-PlayStation-Former-Creation/dp/B0D98655C7

Silpheed gameplay from Game Galaxy - https://www.youtube.com/watch?v=sUKGbg9Sx7Y

To jump to a particular discussion, check out the timestamps below...

00:00:00 - Intro

00:01:33 - Welcome Shuhei Yoshida

00:02:42 - Shu's thoughts on Game Informer

00:03:41 - Will Shu write a book about his career?

00:05:50 - Interactions with Nintendo's Shigeru Miyamoto

00:11:57 - Wanting to consult and help indie games

00:15:02 - The rarity of transparent game executives

00:17:32 - Astro Bot winning Game of the Year

00:19:47 - Thoughts on the Nintendo Switch 2

00:22:01 - Shu's origins at Sony in 1986

00:24:06 - Playing the Nintendo PlayStation

00:26:10 - Ken Kutaragi and Polygon Man

00:30:11 - Sony adapting to the Nintendo 64's analog stick

00:32:12 - The PlayStation 3's challenges

00:34:39 - The rise of Mark Cerny

00:37:50 - Calling the PlayStation 4 "Orbis"

00:38:42 - Scrapped designs for the DualShock 4

00:45:09 - The scariest moment from PlayStation's competition

00:48:04 - How to run PlayStation's worldwide studios

00:53:06 - How stressful was the job?

00:57:33 - The lack of leadership accountability when games fail

01:00:17 - Lessons from Nintendo's Satoru Iwata

01:01:22 - Media Molecule and Dreams

01:03:10 - When Sucker Punch pitched "Uncharted"

01:04:59 - Choosing which games to greenlight

01:10:24 - Ted Price, Insomniac, and Spyro's early days

01:13:45 - How expensive was Beyond: Two Souls

01:16:28 - Metal Gear Solid 4's PlayStation 1 throwback

01:17:45 - Favorite Hideo Kojima memory

01:19:58 - Agent, Bioshock on Vita, and vaporware announcements

01:22:24 - Canceling Wild from Michel Ancel

01:23:38 - The rocky launch of No Man's Sky

01:26:12 - The future of AAA game development

01:29:46 - Team Ico's Fumito Ueda and Project Robot

01:32:53 - Why the messaging of 8MB for the PS2 memory card

01:34:01 - The biggest game launch of his career

01:35:55 - Is hardship necessary to create a great PlayStation game

01:38:17 - Butting heads within game studios

01:39:46 - Missing the PlayStation 1 era of development

01:42:01 - Ever want to be the creative director on a game?

01:42:52 - Final thoughts

MinnMax Interview - Shuhei Yoshida Opens Up On Nintendo, Stress, Leaving PlayStation MinnMax Interview - Shuhei Yoshida Opens Up On Nintendo, Stress, Leaving PlayStation

Comments

Great listen, and I’m loving seeing this interview get cited in articles everywhere! Get MinnMax those new subs, Gamesradar!

Patrick Hynes

What an absolute sweetheart! Great interview.

voxshrapnel


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