[PC] How to easily keep all DLSS + Streamline files updated Globally (no more manual swapping!)
Added 2025-08-27 08:52:49 +0000 UTC
With NVIDIA constantly releasing newer and better versions of both DLSS Super Resolution, DLSS Frame Generation, DLSS Ray Reconstruction and all the .dll files related to them (in the Streamline SDK), both devs and users are struggling to keep up as (more often than not):
Developers used outdated DLSS versions during the games' development and keep them that way without ever updating them with a patch after their release (as they aren't willing to re-test them with newer versions or they just move on to other projects)
Users needed to manually "swap" old DLSS files with newer one for each game or by using external tools like DLSS Swapper to do so a bit more easily
Games' store like MS Store will revert manually replaced/updated .dlls if they differ from their original versions when a new game patch is released or after periodic integrity checks, forcing Users to re-do the manual swapping (but if they forget to re-check from time to time they could return using old DLSS versions without knowing it). Also some online games with strict Anti-Cheat may block you from launching the game if files within the games folder were altered or you won't be able to use the altered DLSS versions at all once in-game
Recent NVIDIA drivers now allow "DLSS Versions Override" both in NVIDIA App and/or using NVIDIA Profile Inspector, making the games use the DLSS files within the currently installed drivers, but often even the newest drivers don't have latest official DLSS .dlls or sometimes newest drivers are just worse than previous versions, so an user can decide to hold off updating to them. Also the official Override doesn't include all the "Streamline" support .dlls which are as important as the main DLSS ones to make everything work as best as it could
All these annoyances are basically solved now with a new, open source, free tool: nvidiaDlssGlom

This tool is similar to the driver-level "DLSS Override" but with the advantage of:
Manually choose what DLSS versions/dlls to Override globally
Also Override all support Streamline .dlls along with the main DLSS ones
Includes debugging options to see if the Overrides are working correctly (e.g. Show DLSS Indicator)
It's lightweight, easy to use, unobtrusive and will NOT run in background.
Here's how to set it up:
Download the latest version of nvidiaDlssGlom from its official repository, here
Extract it in a folder, example C:
Download all the latest official DLSS .dlls from here . More precisely download the entire latest Streamline SDK .zip package, then open it and go to: bin/x64
You'll find ALL .dlls thereCopy and paste all .dlls in the same folder where the .exe of nvidiaDlssGlom is located

Open nvidiaDlssGlom.exe (as an Administrator. Also click Yes on the UAC prompt) and be sure both "Enable Streamline Override Mode" and "Force Enable DLSS Override on All DLSS Titles (Recommended)" options are checked and then just click Update !
DONE :)
Now all the games which use DLSS will automatically load the updated file versions you just configured with nvidiaDlssGlom. No more manual swapping! ;)NOTE:
After you update an NVIDIA driver, for precaution just re-open nvidiaDlssGlom.exe and re-click on "Update" againNOTE #2
To force latest DLSS "Presets" globally you still need NVIDIA Profile Inspector.
I also recommend enabling NVIDIA "DLL Override" options there to be sure even older DLSS .dlls (like v2.4) get automatically replaced by newest ones, which sometime nvidiaDlssGlom alone won't do in those cases. Those will work fine together:
Enjoy ;)
-P
Comments
UPDATE 2025/10/12: - I also recommend enabling NVIDIA "DLL Override" options in NVIDIA Profile Inspector to be sure even older DLSS .dlls (like v2.4) get automatically replaced by newest ones, which sometime nvidiaDlssGlom alone won't do in those cases. Those will work fine together.
P40L0
2025-10-12 09:27:03 +0000 UTCYes
P40L0
2025-08-28 17:05:21 +0000 UTCi would like to ask , do we have to check manually from time to time the github website for an updated streamline SDK in order to download the updated dlss files from the bin/64 folder?
ttheo1983
2025-08-28 17:00:48 +0000 UTCTemporarily flag the DLSS Indicator in nvidiaDlssGlom to see what the games are actually using on launch
P40L0
2025-08-27 19:27:22 +0000 UTCAny way to check if the app overriding worked? As we're not manually replacing the dlss and all files so they are technically still there and could be used no?
haris mohammad
2025-08-27 19:26:27 +0000 UTCOTA update is not always as up to date as the Streamline Github page
P40L0
2025-08-27 14:01:08 +0000 UTCCant you just use the Over-the-Air update instead of having to download the dlls files? But this is great news for me since now i can use the latest dlss files even for my older drivers
Emil Mathisen
2025-08-27 13:21:04 +0000 UTC