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Indiana Jones and the Great Circle - HDR Optimized Settings

The game DOES USE/APPLY Xbox and PS5 HDR Calibration settings but not PC ones.

The game has a good HDR implementation as it correctly leverages Xbox HDR Calibration while it offers an in-game Peak HDR Luminance slider (in nits) on PC which can go up to 10.000 nits along with other HDR controls while also providing good black levels.

The only problem on PC is that the value you put in-game for Peak HDR Luminance doesn't correspond exactly to the actual in-game Peak HDR Luminance (you need to aim higher to match what you want during actual gameplay) but we'll see that in a moment :)

For PC only:

If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

> you're using HGIG:

If you don't have an LG OLED and:

> you don't have an HGIG option:

> you're using HGIG:

For PC and Xbox:

Set the regular Brightness slider to 28 to fix an otherwise slightly too contrasted image and improve specular highlights without raising black levels.

Set UI Brightness slider to 200 for a balanced value.

BONUS:


Enjoy :)

-P

Comments

Nope, same settings

P40L0

Hi any change for PS5 settings?

Jai Sharma

No, leave it default on Xbox/PS while if you use 4K DLSS Performance + FG + RR to have Path Tracing on PC increase in-game Sharpness to Max

P40L0

Should sharpening be turned off?

David Soto

Try also uninstalling Lyall's mod and see if it also happens

P40L0

With taa on and dlss off ,It is resolved but goodbye performance...

Riccardo

Cool to know for keeping FG enabled with that mod, but animations stutter may also be related to FG itself with the game

P40L0

I'm not talking about that so solves with: https://github.com/Lyall/GreatCircleFix , is another problem ,also alex battaglia talks about it on resetera on 6/12/24, you don't have this problem? https://www.resetera.com/threads/indiana-jones-and-the-great-circle-pc-performance-thread.1053414/page-3#post-132551448

Riccardo

No way to fix it as the game auto-disables DLSS FG during cutscenes (creating stutters) and re-enable it automatically when they end. Only devs can fix it

P40L0

Ciao/Hi, stutter animations in cutscenes with dlss on, is there any way to solve it? I have tried them all, thank you!

Riccardo

No it was 28 even before in order to improve daylight rendition

P40L0

But did you change the regular Brightness from 20 to 28? If so, why?

Rene Kollmann

HDR rendition is the same. What they have fixed/added is Full Ray Tracing + now with DLSS Ray Reconstruction too

P40L0

Will you retest HDR with the newest Patch? Seems like there is a change in Lighting. Also Artefacts got fixed like in dark areas of bushes and in the eyes.

Rene Kollmann

Thanks again. I don't wanna be a pain in the ass, but can you tell me about VRR vs Freesync on Xbox Series X. In my LG CX I always turn VRR on and Freesync off. This is correct, right?

Timo

DV for Gaming is worse for all games compared to HDR + HGIG. Turn it off completely for games.

P40L0

Thank you for the help, mate. One last question: do you think the Dolby Vision is better or worse for this game?

Timo

For Xbox: Min/Max is ok for Xbox HDR Calibration, then in-game Brightness slider to 28, also correct

P40L0

So, in a LG OLED CX: 0nits min luminance, 800nits max luminance (HGIG) and in-slide game HDR put the brightness to 28?

Timo

U mwan 1,400 right lol.

haris mohammad

All is the same. Try 1.400

P40L0

Hey man does hdr need to be set higher still or was hdr patched? If no update, then what value should I use to achieve 1100 nits in game?

haris mohammad

where do u measure the peak brightness? when im in gizeh i look at the sun and get 797 nits when in game peak is set to 1150

Hasnain

banisher

Riccardo Pietro Ranieri

Yeah it seems bugged at the moment but NVIDIA should have fixed it with an OTA update for drivers 566.36 (while it works correctly with previous 566.14)

P40L0

Hello buddy. Turning off low latency mode in the Nvidia settings doubled my frame rate on path tracing mode. 1440p dlss quality, no frame gen, max settings. Was nearly 30fps with low latency mode now it's well above 60-70. No noticeable difference in lag either.

Josh Trebilcock

I'm gonna remove that specification. It's a really optimized engine :)

P40L0

Small correction, the game does not have quality or performance mode on xbox. It was built to run at 60fps from the git-go. It runs at 1800p 60fps. Thats id tech 7 for ya 😃

Anton Protasov

Yes, like I mentioned Xbox uses system HDR Calibration for the peak HDR part, so it's normal you don't see it. They removed the perf option with latest patch apparently: it's always 60 now.

P40L0

Yes, but also on PC

P40L0

Hello, is it correct to only see a brightness and UI brightness slider on Xbox under “video?” Also I do not see an area to switch to performance mode or not

Omar Mansour

so increase the regular brightness from 10 (on xbox) to 20?

AcePython92

Sharpening default, Film grain off

P40L0

Hello, what recommendations do you have for the in-game sharpening and film slider? Thanks Series X LG c3

Vlad760


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