XaiJu
techoptimized
techoptimized

patreon


Crysis Remastered Trilogy - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


Crysis 1 Remastered

This doesn't have a good HDR implementation. There's no way to adjust Peak HDR Brightness and there are no HDR controls at all.

For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.


Crysis 2 Remastered

HDR things get better in the other 2 games as you actually have some Peak HDR Luminance and HDR Brightness sliders.

Measured Peak HDR Brightness can go up to around 1.200 nits.


If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

> you're using HGIG:


If you don't have an LG OLED and:

> you don't have an HGIG option:

> you're using HGIG:


Crysis 3 Remastered

HDR things continue to get better as you actually have some Peak HDR Luminance and HDR Brightness sliders + measured Peak HDR Brightness can go up to around 1.600 nits.


If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

> you're using HGIG:


If you don't have an LG OLED and:

> you don't have an HGIG option:

> you're using HGIG:

Comments

Thank you!!

Miguel Angel Martin Pintado

There was a typo which I've now corrected. White Point should change between DTM/HGIG as suggested, while the HDR Brightness slider should be the same in all cases: 5 for Crysis 2 and 40 for Crysis 3.

P40L0

When I HGIG, what's the value for White Point? You only mention HDR slider, but not the other. Should I set White Point at 350 (Default on Crysis 3)?

Miguel Angel Martin Pintado


More Creators