XaiJu
DarkArmyResurrection
DarkArmyResurrection

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Dark Army Resurrection 1.0a - TOTK - 1.2.1 and 1.2.0

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This is gonna be the last update of the year

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Changelog:

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+ Mini Bosses added to the Random Spawning System

Hinox, Stalnox, Talus, Elemental Talus, Frox and Gleeoks will now randomly spawn all over Hyrule and in the Depths, so get ready for an extra challenge!

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+ Random Enemies Frequency Options

You can now manually customize frequency of Random Spawning Enemies to fit better your experience.

Low Frequency, Normal Frequency (Default) and High Frequency

You can also choose to have Random Enemies just in Hyrule, just in the Depths, in Hyrule and in the Depths (no Sky), or everywhere (Default).

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+ Addison Respawn Option

(Re)Added as an option the possibility to make Addison Respawn after you die with Punitive Death and after a Blood Moon

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+ Fixed a weird bug where if you started a new game skipping the intro, your hearts will form two rows of 15 hearths and one of 10, instead of forming just 2 rows of 20 hearts

Bugged hearts:

Fixed hearts:

For all those who had started a new game in DAR - TOTK skipping the intro using past version, you need to manually check the flag 'HavePlayedEvent.DmT_OP_GanonWakeUp_PreRender' using a save editor like this one https://www.marcrobledo.com/savegame-editors/zelda-totk/

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+ Fixed Double Arrows Bundles for version 1.2.0

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ENJOY!

And Happy Holidays to Everybody


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