Hi!
It's time for some game news!
First of all there are more of you here, which makes me happy.
Thank you for believing in my project).
Second, I'm working on a public version 0.0.2, which will fix some bugs that I have missed in the version for patrons, and will also add another one, universal, mobile version (it turned out that two versions for different android versions is not enough :\).
After that (with delay, of course) will go version 0.0.3 for patrons. For it, I have almost all the scenes, as well as the script (and no code).
At the moment the main task is to make the map alive, and to do this I need to add a number of important plot points, locations and characters.
I do not plan to scatter and try to add everything at once, I will focus on the most important points first, which are needed to make the game more like a game, not a techno-build.
Maybe I should do some sort of public outline? Write in if you have any thoughts on this.