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Nitrocast Episode 81 - June 2024

YOOOO! It's time for a special QUIET edition of the NITRO RAD PODCAST! Today we're talking Paper Mario, tons of random weird JRPG stuff, more Sonic mods, and tons more!

Nitrocast Episode 81 - June 2024

Comments

1:55:00 hah nice brady knows fur fighters. Which is my fav game on the PS2.

Ezydenias

50:00 raytracing looks cooler in those old games because it makes this much of a difference. But here is a thing you might not know. If we could reach a point where every hardware could do raytracing in games it would tremendously make the job of having good lighting so much easier. Now modern rasterizing lighting is pretty good compared with like 20 years ago, and I don't talk about looks but also about setup. But with raytracing you usally don't have to care about anything. Now I never worked with game raytracing so I can't fully say how much easier it is compared to classic shadows but I worked with production raytracing and rasterization renderer and dude! The shadows can be such a big hazzle to get smooth and precise without any glitches when using rasterization even in some production level renderers. While with raytracing you don't have to bother, it just works!.

Ezydenias

Wow, this podcast episode was so quiet!

Parfait

Hello, I would like to contact you. I had a problem with the fertilizer. I wrote you a private message.

Anastacio diaz


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