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Bloodborne Kart dev update 2023/11/9 (DO NOT SHARE)

Did more progress on the platforming level for today's Bloodborne Kart dev post. I did a lot so i'll make a bulleted list.

• Added a rip of the moon presence music downsampled purely as a placeholder to better test out and establish the vibes.
• Restructured and extended the level substantially, and made the sure the player is always facing the moon presence by making the level straight
• Picking up the Moonlight will no longer display "Holy Moonlight Sword!!!" in text and will now display "???" with the intent of making it a bit of a reveal later in the level, complete with cutscene.
• The Moonlight power up now has its transform ability disabled to make 'melee weapon platforming' more consistent in this platforming phase
• Running over pickups while holding the Moonlight power up (and any other infinite use power up for that matter) will grant the player 2 quicksilver bullets.

Bloodborne Kart dev update 2023/11/9 (DO NOT SHARE)

Comments

This game is gonna kick butts I can’t wait

Wayne Harper

I got to say when you first mentioned it was a platforming level, I was skeptical about how that was going to work out. But seeing this video I get it now. Really seems like it's coming along nicely

Raging Donuts


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