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LWMedia
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Bloodborne Kart dev update 2023/11/8 (DO NOT SHARE)

Worked more on the 'platformer' phase of the final boss for today's Bloodborne Kart dev post!

The idea of this phase is to take advantage of the fact that melee weapons can be a powerful platforming tool. Placing spaced apart platforms down and spawning enemies on each allows the player to 'jump' between platforms as they melee launch towards enemies. This can technically be done with no platforms at all as the melee weapon is capable of launching multiple times in the air!

Bloodborne Kart dev update 2023/11/8 (DO NOT SHARE)

Comments

this is AWESOME!!

poyo boyo

oh yes i see the resemblance! i havent played this game but it looks like it shares the the lovecraft inspiration!

LWMedia

This reminds me a lot of the "Nemesis" boss fight from Returnal: https://youtu.be/J8BTbUNDknI?t=181

Eva Knight

This looks so fun! You're the best

Scott Campbell


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