Bloodborne Kart dev update 2023/7/29
Added 2023-07-29 23:47:22 +0000 UTCDoing more forbidden woods arena development for today's Bloodborne Kart dev post! Did a lot of stuff today:
• I made a central swamp area that's inspired by the one in the original game (fireflies VFX pending!) This is where the central battle objectives will spawn.
• I also polished up the visuals for the outer ring path, getting rid of the z fighting on the ground, and also added another ring of trees around the outer bounds of the map to greater sell the idea of a thick forest.
• Made a base for each team (with temp art!) and added boost pads on the top of them and also along the edges of the swamp so players can now access said swamp. Not only is this mandatory for grabbing relevant battle objectives, but it is also useful as a shortcut to jump around this huge map.