Bloodborne Kart dev update 2023/1/27
Added 2023-01-27 20:54:02 +0000 UTCCompleted the sewer circuit for today's Bloodborne Kart dev thread! Part 1: Here is a run through of the track using both high and low paths. It's still empty of a lot of content (pick ups, enemies, kart AI ect) but we can finally get a proper feel for the track.
Part 2: I also tweaked the boost stamina cost values, primarily the one rewarded for doing air tricks. Initially it cost the same as the drift boost, but drift boosts have a high cost to prevent racers from spamming, so i lowered the cost for air tricks significantly
Comments
thank you!!
LWMedia
2023-01-29 23:13:07 +0000 UTCHoly shit what a cool level!!
Danny Shields
2023-01-27 21:47:57 +0000 UTC