End Year Post: A very special thanks to all my patrons!
Added 2017-12-21 13:07:09 +0000 UTCFirst of all a thanks to everyone!
Hello there friends! So we are getting close now to the end of what was no doubt the greatest year of this blog so far. New techniques were implemented, such as proper facial animation, better rendering, more complex shaders, new post production methods and so on.
All of this was only possible because of all of you, who decided to put your faith in my work, I can't really express how thankful I am for that. When we kicked off the year the blog had about 140$ as montlhy income here on patreon. We doubled that and are now around 300$ a month plus many of the outside commissions I've been doing. From the 1$ Patron to the highest tier, to the guy who shared my free stuff on tumblr to the guy who asked for a commission. Thanks to all of you for making this possible.
For me it's been an incredible challenge and learning process, to work as a one man army to produce videos every month, I feel like I've learned much more with Triple R than with any other project I've worked on haha. It's fun, very challenging and I have the luxury of being supported by a very kind and creative community.
The Future!
As you know though I'm always striving for more, so I want to talk about my plans for next year, I'm working on a new body animation technique that is being partially implemented on the upcoming Jill patreon video, with everything going alright with this one I'll start to fully use it on future projects.
For next year I'm also looking into new ways of improving many aspects of my animations. There's been new trick I've discovered for achieving a better flow. They are still on the experimental phase tough.
I'm working around my finances to build a new machine next year, this is going to be extremely helpful for my workflow. I had a great time with my current rig, we produced a massive amount of stuff together, but he's getting around the 7 year old mark now, it's time to move on. There are many things such as liquid simulation and dynamic lightning effects that I haven't been able to implement due to hardware limitations.
One thing I always wanted to try out is making erotic games, I had this on my mind for a long time now. It's finally coming together next year, I've been working on a very special partnership(no way I would be able to code the game haha) to make it happen. We are taking it slow though, first we want to try a very straightforward approach, just an interactive menu where you can choose the positions. From there though I had quite a lot of ambitious ideas haha, we'll see how it goes.
Important stuff about January!
So to wrap things up, January is going to be an extremely busy month for me, I'm actually moving to another house haha. I'll also be taking some new better part time jobs, due to that plus you know the usual new year stuff I'll probably be away for a couple of days, I already had all this planned for a while so no worries, It won't affect our projects at all.
The reason why I decided to share with you is because it wil take a while until I manage to move and get the internet up and running on my new place after the new year. So If I don't get back to you at the first two weeks of january don't worry, it's probably because I'm still sorting the internet and place thing out. As for the releases the patreon requests will probably be released before January. As for the Jill project I'll hold it for a little longer to make sure everything is in order.
I believe that's all for now my friends, 2$+ patrons stay tuned tomorrow for the diary!
Thanks and keep rocking!