Development log#8
Added 2024-02-19 15:45:32 +0000 UTC
Greetings, dear adventurers!
Lot's of great news this week!
As some of you might have caught up wind on discord, I'm working on one of the most requested (if not the most requested) feature on the game. In order to capture the perfect sandbox mode and to allow you to collect all the cards you want in the game, I'm taking out the time limit on the game! What does this imply?
- So, at code level, this is a massive re-work. I've done almost 70% of the code for it right now. What happened previously was, the story progressed at day and night morning events at a fixed rate, allowing you to do what you wanted during the rest of the day. Right now I'm changing this as to, the day and night events that advance the story will only trigger after the player completes certain quests/tasks/speak to certain characters. And how will you know what quests to do and how to track progress? Look no further to the other improvements already at work:

- You now have an inventory, collection and help button implemented! (well still implementing them but already partially functional)

- The help button will allow you to track the main story and side quests. See what's missing in order to progress and how you can advance(if you want). It will have a hint system for both options. The romance option will help you see for each character how may sex scenes are you missing out and how your romance level with that characters stands at. I'm still working on the UI for that.

- The inventory is just a simple way for you to track what items you have acquired and how much gold you currently have. Don't worry, this game doesn't have inventory combination system. I have also changed the frame of the items when you acquire them:

- This re-work will make me change some events that lead up to the battle town arc. It will make the game feel larger in scale and allow you to take your time grinding those cards for the collection if you want, or just advance through the story without wasting time.
That's all for this week!
-Divine