Sorry it took me a bit to get this up. The holiday has been busy, and I've ether been away spending time with family, or entertaining family here.
I've included above, three versions of the Eve render I posted the other day. One is a behind the scenes raw render, unedited. It's basically how it comes out of Daz Studio, no denoising, and even some clipping issues with clothing.

These are mostly fixed with some clone tools and air brushing.
There is also that oversaturated Emissive texture on the flames in the fireplace.

This was mostly fixed with some composite work and a bit of masking using a second render I made of the fire place with the emissive turned off.

Once all the cleanup and composite work is done, we are left with the second image.
For the third image, the one from the Christmas Eve post, I ran it through a new bit of software I picked up in a humble bundle. Luminar AI is an interesting piece of software, but I'm not sure how much I will be using it in the future. I bought the bundle for the Aurora HDR software to help with making my own HDRI images to use for environment lighting in Daz Studio.
Anyway, I'm going to go sleep in my own bed for the first time in 3 days...
Fredricton, out!
PS. in the attachments I included a 4k version of the render, but the original was only done in 1080, and it was only upscaled using the Lumicar AI software. I'm not sure if the quality is much better than 1080, but I've included it for those who want to check it out.